Showing posts with label CBR. Show all posts
Showing posts with label CBR. Show all posts

Sunday, June 17, 2012

CBR Animal Man 3

 


And finally, time for the third and final book of Grant Morrison's Animal Man!
It's all coming down to this conclusion, what is going to happen to Buddy? What are the strange shadows lurking around that he's been seeing since the beginning of the story? And what is beyond the gutters of these panels?!

Don't miss out my previous Animal Man-related reviews!

Comic title: Animal Man: Deus Ex Machina 
Art by Chas Truog, Paris Cullins, Dough Hazlewood, Steve Montano and Mark Farmer
Cover Art by Brian Bolland
Story by Grant Morrison
Published by DC/Vertigo Comics

From 1990, 2003
Lineup Animal Man
Format: Trade paperback, collecting Animal Man issues #18-26.

This is it, guys!
The final volume of Grant Morrison's run on Animal Man!

For these last adventures, Morrison brings our hero Buddy Baker closer to the truth, in closing tales spiraling outta the comic book panels!

While the first volume was mostly an introduction to our cast of characters, who was Animal Man, his status quo, etc. Volume 2 was then a slow decent into the weird, often alternating traditional superhero stories with exploration of the medium.
This one is clearly the climax of the series, so be sure to check those out first!

Warning! Spoilers ahead!

Behind the curtains...

Our "minor" superhero Animal Man his visited by Professor James Highwater, a theoretical physicist who, like Buddy, has been seeing lately strange hints about what is hiding being "reality".
They both take a little trip to a Navajo reservation for some revelations through hallucinations which takes them near the bottom of the comic book pages.
Buddy finally understands his ties to the morphogenetic field. He was reconstructed by those aliens after the accident with the alien spaceship blew up in his face. Now tied to this field where all molecules originate from, he does not need to be near animals to access their abilities. He is simply always connected to life's essence 24/7.

But that is far from the being the last of his revelations. In a sort of out-of-body experience, he also meets the original pre-CRISIS Animal Man. And starts to grasp at the fact he only seems to be a fictional character... while he sees the reader for just a second.

Back in black!

Was all that just part of the hallucinations?

Anyway, still partly shocked from these, our environmentalist hero is met with horror at home.
His wife Ellen and their children Maxine and Cliff are found dead in the kitchen!

The Bakers have been under the surveillance of a mysterious figure as of late appearing around randomly. He's done his best to protect his family from the weirdness of his life...but that wasn't enough.
And it appears his family has been assassinated not by a supervillain but a common ordinary hired killer.
Mirror Master call Buddy and tells him it was simple businessmen who couldn't stand his activism in the way. He comes up with names and our hero dons a new darker costume and hunts down those people responsible for the murder one by one.

But in the end, after having make them pay, he is no happier...
So in true-comic book fashion, our sad deconstructed hero comes up with a new plan! He will travel through time and save them before it's too late!
After getting a time machine from "Time Master" Rip Hunter - whom he doesn't remember ever meeting, though it did happen before the CRISIS - the machine malfunctions and sends him through the run of this series.
Buddy is revealed to be the mysterious figure we've met 14 issues earlier.
He tries to warn his family, but can't communicate with them... Until his sent back to his childhood and then ends up in the 1960s and meets other DC characters Phantom Stranger, Jason Blood (Etrigan, the Demon), The Immortal Man & Vandal Savage.

Deconstruction of a medium...

Buddy ends up in comic book limbo for having gotten the series out of the rails.
There he meets various characters that aren't being used in books actually.
Various characters erased from the timeline.
In comic book limbo he is greeted by forgotten characters that aren't actually been doing a thing lately before Buddy brought them on the pages. Including Merryman of the Inferior Five.
Buddy discovers he had actually been there himself until he was brought back for Morrison's series. Though he has no memories of it obviously, "it" being something abstract.
Characters and other incarnations end up there when editors write them out of comics.
(Various characters have actually been brought back since then, such as Max Mercury, Mister Freeze,..)

Buddy ends up in Scotland, to meet his current creator.
He discovers the man responsible for everything that has happened to him recently his a writer, Grant Morrison.

Deus Ex Machina

Our 4-toned colored character meets Morrison in a final issue, the culmination of 2 years-worth of plot and storylines.
The series wraps up in this gray-ysh, colorless representation of the reality. After all, this isn't Morrison himself but a representation, an avatar of his voice.
While Buddy battles some random characters for our entertainment in the background, Grant Morrison wraps up the themes. This has been a series about defenseless victims actually. Be it animal rights, animal testing, the difficulty Cliff was living through at school, the near-rape Ellen almost suffered through...

And these "god-like" super beings, the comic book characters are just as defenseless in the hands of the creative teams. They're used for the enjoyment of the readers, tarnished. They live in a simplified version of our world, an exaggeration of it with capacity for good and bad just the same. The books have been turning grim and gritty, darker, more violent for the entertainment of a modern audience.

Grant explains how Buddy might as well start eating meat soon, he was made a vegan because Morrison himself was and projected it into his character. Buddy doesn't have a thing to say.
He was but one writer amongst many (thus explained his "different voice" on the pages of the JLI).
Grant thanks the editor, the art team, the faithful readers and asks us to excuse his sometimes-preachy tone.
And while this cynical fictional Grant Morrison bids farewell to us, some "good" closes the book.

Deus Ex Machina
Which is a writing device, literally the gods coming down from above and providing a happy ending at the closing of a story, Morrison is wise enough to reward our character/the readers with his family back. Was it all a dream....?


Overall, one of Grant Morrison's definitive most important oeuvres.
The series would continue long after Morrison's run, of course.
But it still is one of DC's most important and significant books. The series also helped launch and develop the Vertigo Comics in-print. Animal Man would be published as issues under that label much later, but the trade paperbacks would start under that brand as early as the '91. Vertigo started as a branch for more mature proprieties before evolving into today's "creators owned-characters" only in-print.

Animal Man helped thin the walls between creator and creation, thus bringing characters and readers closer as well.
It made Buddy Baker an identifiable likable character. Buddy always did the best he could, even without always understanding exactly was was going on. Like us in today's world.
Only, he was able to glance at that mysterious ominous "one" pulling the strings.

While the first volume contains more "classic" modern-day super hero adventures, the second volume started to take some political questions. About animal rights, cruelty to animals, the way people threat defenseless animals.
Finally, this third volume is the more metafictional/existential one. In which the medium is fully explored and toyed with.


The point in which Psycho-Pirate starts remembering the CRISIS ON INFINITE EARTHS is only the beginning in which the crazy villain brings back the allusions to multiple Earths from his memory (which allow fictional characters from erased stories to come back, like Ultraman).

Buddy is just a character in a book, but never before as one acted like an actual living and breathing real person.

I give it:

  3 / 3 Plastic-trophies!

Saturday, June 9, 2012

CBR Animal Man 2

 

And time to go back to Buddy and his final man in this continuation of Grant Morrison's Animal Man!

Comic title: Animal Man: Origin of the Species 
Art by Chas Truog, Tom Grummett, Dough Hazlewood, Steve Montano and Mark McKenna
Cover Art by Brian Bolland
Story by Grant Morrison
Published by DC

From 1989
Lineup Animal Man
Format: Trade paperback, collecting Animal Man issues #10-17 and Secret Origins #39)

And we're back with Buddy Baker and his family!
This book is a direct follow-up to the previous volume 1 of this same series. 

This is when things start to get really interesting.
With the original introduction behind (the first couple of issues featured in that past book which was originally conceived as mini-series), Morrison now takes the time to analyze and play around with the character and the concept.


Buddy Baker, aka the superhero Animal Man continues to follow his heart and help out various animal rights movements.
His wife Ellen fears he might be going to far and his associating with dangerous radical groups.

Meanwhile his family his trying to adjust to Buddy's return to superheroics and activism. Cliff is having some problems going vegetarian. And Maxine has been seeing a mysterious shadowy figure around the house lately... what could it be?

Also strange visions of aliens and a trip to Africa ends up revealing the truth behind his Secret Origin!


"STRUGGLE.
ADAPT.
EVOLVE."

The back of the book didn't lie.
In this second part of Morrison's run Buddy is thrown at various Crisis and consequences of his past decisions only to come out stronger.

The first part of the story really was more like a set-up than anything really. Buddy continue to support various animal activists..up to a point. The weight of his new decisions slowly overcoming his "super hero" job.

The book is full of subtexts and meta-references to the previous continuity(ies), what his hiding just around the edges of the page.
Most issues feature stand-alone stories, often every odd issue exploring more surreal themes while the even ones follow a simpler classical "super hero vs. a supervillain" format. Which was probably a good idea to keep the more resistant lambda comic book reader around.

The new stories continue to explore what it means to be part of the larger DCU, featuring guest appearances from the JLI-Europe division (Elongated Man, Sue Dibny, Metamorpho, Rocket Red,..), Dolphin, Vixen and B'wana Beast as this last one searches for a successor in South Africa (who will end up becoming Freedom Beast).


Grant Morrison is truly The David Lynch of comic books.
His Animal Man is weird, often humorous and quite a fun exploration of the medium.

Various new themes are explored, like what it means to be a superhero and should they keep playing "role models" or thinking of a bigger picture and being actively engaged in what they deem important at heart?
More abstract ideas are also played with, one of the two main story-arcs in this second volume being continuity (and to be continued into the third book).
subtext. theme.meta.


The art of Chas Truog and Tom Grummett is still quite fun for the character, with a big emphasis on character expressions and body language. It might feel a bit "sloppy" sometimes, but it does convey their emotions quite easily.
And Brian Bolland's covers, as always, stunning. Which makes me wish we'd gotten an Animal Man mini-series drawn by him at some point...


Overall, it is just as good as the first one.

More experimental this time around though, but thankfully (if unlike me, you have some problem with those sort of issues) it is scattered around throughout the entire book and the story & the characters are left around to breath in simpler more straightforward stories every now and then.

A very fun exploration of the superhero genre.
Bizarre, deep, amusing and very entertaining!

I give it:

  2.5 / 3 Plastic-trophies!
 

Saturday, June 2, 2012

CBR Xombi (2011)

 

Time to check out some less popular, less known American comic books.
Today's title, a "weird" light horror lil' comic going by the name....

Comic title: Xombi
Art by Frazer Irving
Story by John Rozum
Brave & The Bold feature art by Scott Hampton

Published by DC
From 2011
Lineup Xombi
Format:Trade Paperback collecting the entire six-issue Xombi series as well as The Brave and The Bold #26.

Originally pitched by writer/producer Dwayne McDuffie and created at Milestone Comics, a little independent publisher created to for African-American comic book creators, Xombi is probably one of the most original ideas to come out of that group.
Milestone was founded in the early 90s and was home to many original characters such as the popular and endearing Static Shock.
But unlike the others original ideas from Milestone, Xombi finds its roots in the old creepy and eerie 1980s comics. (too much Milestone characters suffer from the "Extreeeeeme!"-approach usual for 90s characters, just take a look at Hardware or Icon!)

Xombi is also a minority group, but isn't defined by it at all.
Rather is comics are a sort of mix of scifi and fantasy similar to DC/Vertigo's Constantine: Hellblazer.

This book is the first properly developed at DC Comics after they purchased the Milestone group, and after Xombi's original series. It was supposed to be an on-going series, but was stopped due to the company-wide relaunch ("The New 52").


David Kim was a simple man.
He had a fiancée, Dalia Rose, with whom things seemed to go for the better.
From Korean origin, he was a big shot scientist in Dakoto, who came from the New Jersey.
He had developed fantastic nanotechnology which, bonded with living organisms acted as a sort of virus.
One day due to an accident, he was mortal wounded. His assistant used the nanotechnological virus to help him....but ended "used" as raw material in the process.
Now, turned into a "xombi", David has become immortal, he is physically enhanced to his peak physical form and has the ability to regenerate from any condition.


Xombi was originally created by created by John Rozum and Denys Cowan.
This comic sees the return of his co-creator Rozum on his character over a decade later. He created Xombi and knows this character the best, and it shows.
The comic is fun, quite entertaining and really a unique read.

This new adventure sees David facing giant monsters of biblical proportions, ghouls and ghosts of all kinds and taking on flying fortresses.
His friend Julian Parker tags along, alongside a couple of crazy nuns, a "Catholic Girl" and more!
Our unnatural unlikely team of misfits face an evil mastermind prepared for every potential threat...


David is now living in the strangest worlds, facing things unlike anything he ever thought to ever see and yet tries to keep a foot in his old life as it was.
It's a fun story, full of deep thoughts on what it means to go through changes and what you would do to keep it from changing.

It is also a gorgeous well illustrated book. The artwork of Frazer Irving is simply outstanding.
The colors really set the tone of this fantastic world. Background might seem a bit empty or secondary, but it really contributes to this comic's tone.


As a "bonus", DC thrown in issue 26 of The Brave and the Bold comic, which was already collected in its own collection, but it's not a reason to dismiss this little addition.

It features a team up of Xombi with The Spectre.
A ghost is seemingly on a killing rampage, eating lifeforces of various creatures, from ghosts to vampires..and getting closer and closer to the living each time.
Xombi tries to reason with the former-Crispus Allen, now The Spectre. He was a cop in his anterior life, perhaps he can be reasoned with...

It's a pretty simple and straightforward story, too short to go anywhere really. But it's a fun portrayal of this new Spectre and Xombi and his cast all get their little moments to shine.


Overall, a very fun book. Recommended!

You like supernatural stories such as Hellboy and the B.P.R.D? Well this is right up your alley!
No need to read the previous Xombi stories, David Kim is only on his 2nd month being a xombi (which would consist on the entire previous series).

Creepy, but not horror. Fantastic, but not fantasy.

I give it:
  2.5 / 3 Plastic-trophies!

Thursday, May 31, 2012

CBR The Rocketeer

 


It's the turn for an all-time classic!
I already reviewed another Rocketeer book, The Rocketeer: Jetpack Treasury Edition for another blog, New Readers.
Now let's dig into....


The complete Rocketeer experience, Deluxe-sized!!

Comic title: The Rocketeer: The Complete Adventure - DELUXE Edition
Art & story by Dave Stevens
Colors by Laura Martin
Additional help from Mike Kaluta,Paul DeMeo, Sandy Plunkett, Art Adams and more...

Published by IDW Publishing
From 2010
Lineup The Rocketeer
Format: Giant-sized omnibus TPB, reprinting The Rocketeer book 1 and book 2 originally published as back-up stories in StarSlayer and then The Rocketeer on-going series plus additional behind-the-scenes material such as sketches and scripts and more!

Dave Stevens is a fantastic talented artist that was sadly taken away fromthe world way too soon.
This discret author came from the indie scene, he actually worked for Hanna-Barbera Productions before, worked on various series such as Spider-Man, Lone Ranger, Flash Gordon, Star Wars, and on some movie screenplays such as Raiders of the Lost Ark and Michael Jackson's Thriller.
But no one doubts that his lifetime achievement still is through and through The Rocketeer.

Even now over 20+ years later, this little independent comic is still quite fondly remembered and loved all over the world. And for a reason.
Even though most remember it thanks to the Disney movie in the early 1990s, it brought the comic under the spotlight for many others.

Dave Stevens passed away after a long fight with leukemia he kept secret from most of his friends and coworkers in March 10, 2008.


The Rocketeer was originally published as back-up stories in Mike Grell's Starslayer indie book, starting in 1981.
The first story was published from '81 to '85, and consists of chapters 1 to 5.

It is a period piece. Set in Los Angelese, 1938.
The story is about Cliff Secord, an happy-go-lucky reckless daredevil airplane pilot.
Cliff has been having some money troubles, specially if he wanna keep up with his girlfriend Betty who is an actress and model in Hollywood.
One day he stumbles upon a top secret rocket pack prototype some criminals were hiding aboard his plane.
Cliff has his best friend and mentor Peev work up a special helmet he dons, along a red jacket and up, up, and away goes The Rocketeer!
And from one day to another, Cliff ends up caught in the middle of government conspiracies, a world of spies, secret Nazi agents... well in over-his-head as you might say.

Surfing on simple themes from pulp heroes of the 1930s, Dave Stevens' Rocketeer is simply put, a love letter and a tribute to the old serials of the past.
The book employs a simple light science fiction element (the rocket pack) and ground this tale in a more realistic environment that his contemporary masked superheroes (in the 80s or nowadays).
The tone is a mix of all kinds of great comics from that time, action, adventure, romance. It appeals to the dream everybody ever has, what if a man could fly.
 It's a light hearted tale, full of car chases, aerial fights. Not a full blown superhero genre, some of the usual plotpoints are brought up - the secret id, villains - but are not part of the main dilemma. Which keeps this book more realistic than, say, Batman. Closer to old pulp heroes such as Tarzan, The Spirit.

And what makes the charm of The Rocketeer is how apart he is from the usual tropes of the medium.
Cliff is an unlikely hero, not motivated to act for the good of manking, but rather by personal interests. He's in for the money, for his girl.


The follow-up, the second Rocketeer story is called "Cliff's New York adventure", and was originally published from 1988 to 1995. Now in his own Rocketeer Adventure Magazine under Comico Comics.

Continuing were the original left off, it is a bit closer to a more traditional comic book.
It was actually made for a broader audience in mind, while Stevens was working a deal for the rights of the character with Disney, for a picture deal.

This time following The Rocketeer mostly in his civilian identity over most of this new story-arc.
It is a more classic story of vengeance, unraveling his childhood past and a mystery at the same time.
From the previous arc, only Betty is carried over, though only to frame the new story.
The supporting cast is expanded, with the likes of Goose Gander, another pilot and old friend of Cliff.
It is a darker atmosphere this time around, the action taking place in a very oppressive New York City. The story is still quite pulp, exposing a circus past.

Dave Stevens had various contributors help out while he was working on the movie adaptation or traveling around to Paris, etc. Mike Kaluta did some breakdowns and inks, the movie adaptation's co-screenwriter Paul DeMeo did some scripts for this new comics, some other colleagues and friends such as Sandy Plunkett and Art Adams helped finish some issues.

The story is left a bit open ended, a sequel - a third book - was supposed to follow-up on Betty and Cliff's unresolved relationship. The original idea was even pitched by Stevens at Dark Horse Comics. But sadly he moved on other projects, illustration and commission work mostly.

It's such a page-turner!
The original comic was asking for a movie adaptation, so much personality and character was oozing beyond the panels and the pages.


The artwork is simply gorgeous, Dave Stevens work didn't age a day. His artistic range covers various type of art style depending on the scene, from real life-like to more cartoony comic strips. There's a bit of pin-up influences in his style right alongside his more realistic and cartoon approaches to scenes.
Every detail was researched, clothing, people, manners, cars, vehicles. Hey, he even bought those boots actually for reference! Dave was great with planes in action, but also more scifi elements such as the futuristic rocketpack.
The art is big, bright and clean.
Actually, the main principal characters were based after himself and his circle of friends and idols. By using both photographic references and his own knowledge of figures. And it shows.
Betty was modeled after, well, pin-up model Bettie Page. Dave actually ended up meeting her in real life and the two even became good friends. He was the one who brought her back to the pop culture front through his work.

Most of the realism is given through Betty.
It is her relationship with Cliff that grounds the Rocketeer in "our" world.
It is also a window through the era, the sadly accurate male-dominated environment of the early-Hollywood settings. It's a cynical but reak look at the life of young starlettes in Hollywood in the 30s.
It's the aspect of Cliff's life that makes The Rocketeer live in a plausible world, which brinngs the only fictive element, the rocketpack, to life. Cliff accumulates bruises,..

You feel the period.
The whole thing is a big tribute to old pulp heroes from the 1930s and 40s.
An homage to old serials but also everything Dave Stevens was and loved. Dave IS The Rocketeer, his character share his personality, using him and his friends as basis for the characters make even secondary background characters full of life. And it also the reason why Betty feels so absent in the second tale, his muse Bettie Page left the place for his actual wife, and he was in the middle of a divorce during the 2nd book.

Like Indiana Jones, The Rocketeer design and suit is rooted in pulp stories. He's quite simple, realistic and iconic.
Stevens even managed to work in a Doc Savage allusion during the first story, but well integrated enough if one his familiar with the character that it doesn't detract from the experience in the opposite case.
The second story actually uses The Shadow as one of the main character, a lot more obvious, but never referred to in-name to avoid copyright issues and smartly used to flesh out this universe.

The whole Rocketeer has a very nostalgic feel of the time and fiction of that era, influenced by such as the King of the Rocket Men movie serials or the syndicated Commando Cody TV series.


Overall, it's a cult comic book!
And a perfectly example of what was being made on the indie scene in the 80s. And it just shows its quality, being still in print nowadays so long after it ended!
IDW re-released this updated collection for all to finally enjoy the complete experience in 2009/10.
It's a very fun entertaining experience

The first part is a perfect reflect of its author, the story is just that fun and the art so facinating.
"Cliff Secord in New York", the follow-up, has a bit less Rocketeer in it and is a more traditional vengeance story, with less spies chasing around, more linear and a bit less fun.

It's a nice mirror of its time.
It's fun to notice that like Edgar Wright with Scott Pilgrim nowadays, it was Joe Johnston's movie adaptation that helped make this indie comic famous originally.
The book is over 140 pages, the art is gorgeous. The book was edited in two releases, a Deluxe and a non-Deluxe edition. Of course the Deluxe one is more expansive but it contains a lot fun sketches and trivia, from concept arts to characters design to breakdowns and scripts. It also has a great foreword by Punisher actor Tom Jane who was friends with Dave Stevens and a huge Rocketeer fan.

This modern IDW reprint really his made from a lot of love for the character and its creator. From Rocketeer fans to fans.

The Rocketeer had been out of print for quite some time now, and it was with the cooperation of Dave Stevens before his death that this had all been collected.
It features a brand new coloring by renowned artist Laura Martin who had been personally chosen by Stevens to recolor the series.
Her "magic" colors by Dave's recommendations really update the overall look of the entire book. Keeping his gorgeous timeless art intact.

I give it:
  3 / 3 FlamingCarrots!