Showing posts with label Daredevil. Show all posts
Showing posts with label Daredevil. Show all posts

Sunday, March 11, 2012

Outcast Studios - LIVE DRAW NIGHT March 2012

http://outcaststudios.com/forums/
It's that time again...

This Sunday night was held another one of our usual LIVE DRAW NIGHT drawing jams at the Outcast forums.
Our quarterly Jam session featuring 4 hours of non-stop drawing.
As before, I kept my Twitter account updated all the way through the challenge.

It was fun, it was crazy, lots of neat fun art were produced by all who entered the jam!
Here's my usual blog-recap of the evening.
You can have a look at my past entries in these following posts:
- LDN February 2011
- LDN May 2011
- LDN September 2011
LDN December 2011

Let's dig into these drawings produced by yours truly, shall we?
HOUR ONE
It consisted in a series of 5 minutes quick sketches to warm things up.


The LDN was going strong already!
Here's Hellboy, in all his chum glory.




Bow, mortals, before the fantastic Galactus!


Someguy called Briareos apparently...




Catwoman's turn now!


And finally, Daredevil!


HOUR TWO
Two 25 minutes sketches, using both two different set of proposed characters and then reimagined as "ROCKSTARS".


So I simply took STEEL.




...and here's Black Canary!

HOUR THREE
25 min per sketches - using proposed characters and a little gimmick rule.

First one was to make your own Amalgam character using 2 of the first proposed characters.


So I took Booster Gold and Jubilee and made "Booster Lee"!! XD
'didn't came out half bad, if ya ask me~


Jubilation Lee Carter, aka Jubilee Gold!!
A sparkly mutant in search of fame and fortune in the past.


This second one was a gender bended character.

I took Adam Strange, though I prefer to consider this to be Alanna Strange in a similar costume personally~

HOUR FOUR
Remembering a Legend: Moebius


RIP Moebius
To end the night, we got to pay our respects to the passing of this comic book artist, we had a little homage to Moebius to come up with.
A 50 minutes drawing.

'Went with this tribute of Arzach/Moebius.

~

And that's all folks!
Hope you enjoyed 'em all!


The next one will be in June (sadly..).
Another fun practice session, and fun time.
You can join in the jam at the outcast studios.

Good Night everybody!~

Sunday, October 30, 2011

Tuesday, August 23, 2011

Deleted Scenes - Daredevil: The Video Game

Did you know, at some point, there's almost been a Daredevil game?


It was back in what I call the early "128-bits era".
Marvel had just released a pretty successful 3D Spider-man game (on the PSX, N64, PC and Dreamcast). With the success of its early 90s cartoons still behind them, expanding their catalog to others characters was a no-brainer.

Making video games based on comic book proprieties was an obvious step, from a marketing point of view. But besides a little Silver Surfer on the NES a decade earlier, most of those adaptations were always based on the big mainstream popular names. Batman, Superman, Spider-man? Sure.
Daredevil? Now that would have been quite something!
The task to realize the impossible was let upon developer 5000ft under Encore's publishing.
Not much was known about this game, apart the fact that it seems it would have been pretty similar to that Spider-man game mentioned above. (using Tony Hawk ProSkater's engine as well? I doubt it since it was an entirely different crew making and editing the game)



I can imagine it would have used a little HUB/open world. The whole Hell's kitchen to patrol over in a non-linear way. Maybe DD would have had to protect his neighborhood, look out for criminals/stop criminal sprees.
I can imagine they would have put an alert system in the form of a progression bar on the HUD menu.

Here's a screen at the game:


From the looks of it, it probably started production in the late 90s/early 2000s. Probably on the PS1/PC/N64 as well. It might have been published on the DC as well I can guess.

But the game was taking a lot of time, too much time for this kinda project.
Then at E3 2002, some in-game videos surfaced showing the project was still alive:



Love that "blind vision" mode.

Slated now for a Q4 2004 release.
The game was now on the then-next gen systems, meaning the PS2 and Xbox.
Sure, it wasn't the prettiest game around, was showing a bit of his old age, looking more like the 1999 Spider-man game with some acrobatic moves, than, say, Ubisoft's Prince of Persia: Sands of Time.

Here's a look at this game's boxarts:


Sadly, by then the an actual adaptation of Daredevil came out, the 2003 Mark Steven Johnson-directed Ben Affleck!Daredevil movie.
Long story short, they lost the license and all we got instead was this Game Boy Advance game:


Which was...huh...nice. But so far from what we almost had.

Funny story though, some website and stores still list that DD game like had it been released.

Thus ends another random history of something that might had been.

Sunday, July 31, 2011

Saturday, April 16, 2011