Showing posts with label Blazblue. Show all posts
Showing posts with label Blazblue. Show all posts

Wednesday, May 16, 2012

What did you do this weekend?!


Hey gang, long time since I did one of these, heh?!
I originally planned on posting this yesterday, but stuff like work and life got in the way :P

This time, let's talk movies, TV and fighting games! (again!)
So this past week was the season finale of Fringe.
God, I love that show!

The last bunch of episodes were all pretty intriguing, the on-going plot crazier each time.

I just love the way it totally embraces its scifi roots. I mean, Fringe's basically an odd to science fiction, with big budget. You find the usual tropes, themes and clichés (time travel, mutants, mad scientists, alternate world, future distopia, science gone wrong, etc.), only with a "Bad Robot" touch, great acting and seriousness.
The epic climatic finale left me wanting for some more, though most major arcs seem to be closed for now...
Fox decided the next 5th and finale season will be shortened to a mere ~13 episodes (screw Fox network!!)

I also watched back Total Recall this weekend.
It had been quite some time since I last saw that one.
I love Scharzie!
Back then they knew how to make a good action blockbuster movie, no cheap CGi everywhere and lame lackluster storylines.

And, hey, it was a less racist time in a way, having big "foreign" guys at the head of all these big budget action flicks, Schwarzennegger, Van Damme, Stallone.. just look at the way people spend their time mocking those guys nowadays, their acting, their accents.. -sigh-

Anyways, enough sidetracking, I loved that movie!
Being a Paul Verhoeven movie, it was also pretty big in interpretation, more than I remembered it being.
What really happened in this movie?
Either you accept it was simply this story of this guy named Quaid who suffered from nightmares involving Mars and some brunette. He got a "Recall" which was fake implanted memories of vacations on Mars often... which awakened some actual memories of Mars that were erased from his mind. He goes to Mars for real, spends the whole movie fighting against bad guys *SPOILER alert on a decade old movie* only to discover he really was this Hauser guy. It was a plan with the main baddie to infiltrate the Martian resistance. In the end Quaid doesn't embrace his old Hauser persona and save Mars.
OR
It was all part of the Recall-implanted memories. Lots of things support this interpretation. He did get "the whole package" as he chose at Recall. He contributed in a Martian revolution, there were blue skies in the end as chosen in the simulation. Heck, he even chose that exact same brunette. Is the whole thing only a dream? (from the moment he was trying to escape from Recall?) The movie does end on a fade to white, which usually means a state of dream or someone dying on films. But you can go further than that, perhaps we, as the audience, were experiencing the whole Recall-memories, from start to beginning. Nothing was real, thus explaining things going further and further into over-the-top action. Deviating.
And even having this big muscled Schwarzy in the main role plays into the audience expectations. We have a certain level of expectations regarding the movie. Perhaps, if we'd were to choose "Martian memories" in the persona of a spy, Schwarzy would be our avatar.

God, I love Verhoeven!


Been playing a lot of fighting games too.

Some Blazblue on my sparetime. A game, I honestly am not a fan of...for a lack of trying.
I mean, since I got the original, I played so very little of the game.
But I wanted to like it!
I liked GuiltyGear, but I just never got around playing BB...
(unlike my 50+ hours into the usual Namco, SNK and Capcom fighters...)

Speaking of which, finally got a copy of Street Fighter X Tekken for super cheap, in second hand, on ebay. That way I won't geel cheated by Capcom whenever I'll buy those additional characters as DLC...
And by the by, when are they gonna release them? October?!!
I already fhought against Pacman, on the online mode, ON MY FRIGGIN' XBOX!!

And finally, Soulcalibur V!!
I wanted to dislike the game, I kept dissing it every new News blog I posted here... And even so... I just love the game!
It simply is a well rounded, well timed, well executed new entry in the long running series. I was afraid the lack of familiar faces, the exponentially over-epic theme, plus the bad after-taste SC IV left in my mouth would ruin it... So I even stared only playing with Ezio at first...

But... like, woah!!
The game is pretty fun! I love the SC-y music, the narrator, the gameplay.. Heck, even the awful *get broke by a combo/super attack and lose clothes* isn't as silly as it was in the previous entry. (though I kinda wish they'd just get rid of it...)
The characters are either new "old ones" in everything but name, children and successors who look pretty much the same, or old returning and older classic SC characters. I'm okay with it. Namco mostly cleaned up the lineup, not everyone was that essential anyway. I still have Maxi around. Mitsurugi. Even *SPOILERs-again* Kilik.
I miss Taki, but there's still a new badass ninja around, Natsu. I miss Xianghua but there's Leixia now. Even Raphael finally looks fun and playable now!

Spent lots of hours on it already, either *local* against my bro, or on Arcade, Quest and Legendary modes. Barely touched the online, but I'm an "old school" gamer, so I doubt I play a lot of it anyway.

~

And that is all I had to say~

Monday, November 14, 2011

What did you do this weekend?!


Hey gang, long time since I did one of these, heh?!

So, what did you guys and gals do this weekend?
Read any fun book I should heard of? Any good movies out there? Any entertaining video games lately?

Me? Well, besides watching hours of 30 Rock for no reason - it's been mostly this...


Yep!
Big FIGHTIN' GAMES marathon!
Powered by the Xbox 360, so it seems XD

It's been the occasion to have a quick run through all of these again, shake back memories and whatnot.

Here's my current impression of this generations' titles (I've mostly played the latest iterations of them, if available)
- Mortal Kombat 9: Luv luv luv this latest episode of Mortal Kombat/pseudo-reboot of the series. Easily one of the best this generation and one of my all time favorite fighters already. Just love how fun, simple and accessible the mechanics are, yet still deep enough to offer a challenge against another player of even the CPU sometimes.

Note: Why did they stop putting out these DLC characters? Warners stopped Ed Boon & co and want them to plan the next game already?

- SSF4: While I wasn't a big fan of SF4 originally, having a long history with the franchise and past episodes (SF3, Alpha,..), Super is quite a good improvement. My bro didn't like it as much a me though :P
We played it not that long, since the others proved so much funnier. But still a classic.

Note: I should be able to finally grab a copy of the update "Arcade Edition" in stores pretty cheap by now. Will probably do!

- KOF12: Oh, KOF. My favorite fighting game series at heart. How much I wanted to love ya...but it looks like such a lackbuster entry, cheap, lazy. Awful ugly menus, bland roster, very slow gameplay...at least it offers the prettiest 2D graphics/sprites ever done!

Note: Can't wait to grab KOF13...to help me forget..about 12....

- Blazblue CS: I'll say it quick.. I really really wanted to love you BB...but I...just...can't....

Note: The original Blazblue CT looked like a modern Guilty Gear. Rocking tunes and all... CS took out all the great rocking music, added clusterfuck HUD informations all over the screen and slowed the pace (and added tons of useless gimmicks too)... I heard there's a new update coming this winter... they better fix everything!
Also, the characters look so uninspired... It's like it's from the same dev team as the GG series...but without the art direction/designer and creator of GG behind it!!

-Tekken 6: I always loved the Tekken series since the original one on the PS1. Though I had a preference for the realism (in the physics and control) for Sega's rival franchise Virtua Fighter over it.
Tekken 6 is easily the best entry of the series so far. Fun, crazy, explosive, colorful.
You gotta love the over-the-top sense of Tekken.

Note: I wanted to play this one for hours non stop...looks like I was the only one on that.
The game is looking kinda dated now, it is showing its age compared to some of the other games we played this weekend. (the console port came out a bunch of years after the arcade original, without much change to the graphics)
Can't wait for the proper new game, Tekken Tag 2!

- Soul Calibur IV: I didn't like much this latest entry in the Soul series.. But it was kinda fun to have a new go at it this weekend.
The guest characters are so out of place this time around though :P
But I preferred playing with the SW characters over the manga artists-designed ones....

Note: Better than remembered.
My problem with this series, is that Namco is over trying to make every entry MORE and MORE epic compared to the previous ones...and it's kinda getting a bit much. Look at the trailer of the new game.
See? Over-complicated silly designs, giant armors and even bigger swords, random details, orchestral music more symphonic than ever (?).
At least Ezio will make this a "must try", just to see how the guy will play in a 3D fighter.

- DOA 4: The DOA serie's always been newcomers friendly, easy to master and quick fun assured.
After playing all these complicated titles above, this was an instant success. Like we never stopped playing it.

Note: Not expecting much from DOA 5, without series creator Itagaki.

- Marvel vs. Capcom 3: Okay, I'll say it right from the start. I always had a problem with this one and couldn't bear to love it that much. I spent hours, literally hours on the past previous two MVC games, more so than all of the above games' play time combined.
I knew MVC3 would be different from MVC2, I was expecting it...even though, it was too much for me. The game just looks bland, no colors at all. All the backgrounds look colorless and liveless, and even the characters don't stand out much over the levels thanks to the over dark art style used here. (I blame this on the art direction)
Anyway, the game was still fun, but too slow for a VS Series entry. And the roster lacks some crazy charas to stand out. (thank god for Taskmaster!)

Note: I'm pretty sure the update Ultimate MVC3 will make me forgive this one, since most of my problems will be addressed and fixed there. Like SSF4 did for SF4, IMO.

- VF5: Saving the best for the last.
Just a gorgeous, great, complicated and fun fighting game. My favorite this generation, alongside MK9.
The game still holds pretty well compared to most of his contemporary fighters.

Note: The latest arcade update (it had like 5 updates since this one) is finally coming to home system...digitally only?! WTF??
I wish Sega was less cheap than that. HEY! If all the others can pull off these DLC updates/disc retail release simultaneously, you can as well!!
Specially since they're cutting so much content to make it possible, size-wise.

And that's all.
I also tried the original SF4, Blazblue and Samurai Spirits Sen by myself, but that was just quick tryouts by myself, just to check 'em out back.