Showing posts with label Soul Calibur. Show all posts
Showing posts with label Soul Calibur. Show all posts

Wednesday, May 16, 2012

What did you do this weekend?!


Hey gang, long time since I did one of these, heh?!
I originally planned on posting this yesterday, but stuff like work and life got in the way :P

This time, let's talk movies, TV and fighting games! (again!)
So this past week was the season finale of Fringe.
God, I love that show!

The last bunch of episodes were all pretty intriguing, the on-going plot crazier each time.

I just love the way it totally embraces its scifi roots. I mean, Fringe's basically an odd to science fiction, with big budget. You find the usual tropes, themes and clichés (time travel, mutants, mad scientists, alternate world, future distopia, science gone wrong, etc.), only with a "Bad Robot" touch, great acting and seriousness.
The epic climatic finale left me wanting for some more, though most major arcs seem to be closed for now...
Fox decided the next 5th and finale season will be shortened to a mere ~13 episodes (screw Fox network!!)

I also watched back Total Recall this weekend.
It had been quite some time since I last saw that one.
I love Scharzie!
Back then they knew how to make a good action blockbuster movie, no cheap CGi everywhere and lame lackluster storylines.

And, hey, it was a less racist time in a way, having big "foreign" guys at the head of all these big budget action flicks, Schwarzennegger, Van Damme, Stallone.. just look at the way people spend their time mocking those guys nowadays, their acting, their accents.. -sigh-

Anyways, enough sidetracking, I loved that movie!
Being a Paul Verhoeven movie, it was also pretty big in interpretation, more than I remembered it being.
What really happened in this movie?
Either you accept it was simply this story of this guy named Quaid who suffered from nightmares involving Mars and some brunette. He got a "Recall" which was fake implanted memories of vacations on Mars often... which awakened some actual memories of Mars that were erased from his mind. He goes to Mars for real, spends the whole movie fighting against bad guys *SPOILER alert on a decade old movie* only to discover he really was this Hauser guy. It was a plan with the main baddie to infiltrate the Martian resistance. In the end Quaid doesn't embrace his old Hauser persona and save Mars.
OR
It was all part of the Recall-implanted memories. Lots of things support this interpretation. He did get "the whole package" as he chose at Recall. He contributed in a Martian revolution, there were blue skies in the end as chosen in the simulation. Heck, he even chose that exact same brunette. Is the whole thing only a dream? (from the moment he was trying to escape from Recall?) The movie does end on a fade to white, which usually means a state of dream or someone dying on films. But you can go further than that, perhaps we, as the audience, were experiencing the whole Recall-memories, from start to beginning. Nothing was real, thus explaining things going further and further into over-the-top action. Deviating.
And even having this big muscled Schwarzy in the main role plays into the audience expectations. We have a certain level of expectations regarding the movie. Perhaps, if we'd were to choose "Martian memories" in the persona of a spy, Schwarzy would be our avatar.

God, I love Verhoeven!


Been playing a lot of fighting games too.

Some Blazblue on my sparetime. A game, I honestly am not a fan of...for a lack of trying.
I mean, since I got the original, I played so very little of the game.
But I wanted to like it!
I liked GuiltyGear, but I just never got around playing BB...
(unlike my 50+ hours into the usual Namco, SNK and Capcom fighters...)

Speaking of which, finally got a copy of Street Fighter X Tekken for super cheap, in second hand, on ebay. That way I won't geel cheated by Capcom whenever I'll buy those additional characters as DLC...
And by the by, when are they gonna release them? October?!!
I already fhought against Pacman, on the online mode, ON MY FRIGGIN' XBOX!!

And finally, Soulcalibur V!!
I wanted to dislike the game, I kept dissing it every new News blog I posted here... And even so... I just love the game!
It simply is a well rounded, well timed, well executed new entry in the long running series. I was afraid the lack of familiar faces, the exponentially over-epic theme, plus the bad after-taste SC IV left in my mouth would ruin it... So I even stared only playing with Ezio at first...

But... like, woah!!
The game is pretty fun! I love the SC-y music, the narrator, the gameplay.. Heck, even the awful *get broke by a combo/super attack and lose clothes* isn't as silly as it was in the previous entry. (though I kinda wish they'd just get rid of it...)
The characters are either new "old ones" in everything but name, children and successors who look pretty much the same, or old returning and older classic SC characters. I'm okay with it. Namco mostly cleaned up the lineup, not everyone was that essential anyway. I still have Maxi around. Mitsurugi. Even *SPOILERs-again* Kilik.
I miss Taki, but there's still a new badass ninja around, Natsu. I miss Xianghua but there's Leixia now. Even Raphael finally looks fun and playable now!

Spent lots of hours on it already, either *local* against my bro, or on Arcade, Quest and Legendary modes. Barely touched the online, but I'm an "old school" gamer, so I doubt I play a lot of it anyway.

~

And that is all I had to say~

Monday, November 14, 2011

What did you do this weekend?!


Hey gang, long time since I did one of these, heh?!

So, what did you guys and gals do this weekend?
Read any fun book I should heard of? Any good movies out there? Any entertaining video games lately?

Me? Well, besides watching hours of 30 Rock for no reason - it's been mostly this...


Yep!
Big FIGHTIN' GAMES marathon!
Powered by the Xbox 360, so it seems XD

It's been the occasion to have a quick run through all of these again, shake back memories and whatnot.

Here's my current impression of this generations' titles (I've mostly played the latest iterations of them, if available)
- Mortal Kombat 9: Luv luv luv this latest episode of Mortal Kombat/pseudo-reboot of the series. Easily one of the best this generation and one of my all time favorite fighters already. Just love how fun, simple and accessible the mechanics are, yet still deep enough to offer a challenge against another player of even the CPU sometimes.

Note: Why did they stop putting out these DLC characters? Warners stopped Ed Boon & co and want them to plan the next game already?

- SSF4: While I wasn't a big fan of SF4 originally, having a long history with the franchise and past episodes (SF3, Alpha,..), Super is quite a good improvement. My bro didn't like it as much a me though :P
We played it not that long, since the others proved so much funnier. But still a classic.

Note: I should be able to finally grab a copy of the update "Arcade Edition" in stores pretty cheap by now. Will probably do!

- KOF12: Oh, KOF. My favorite fighting game series at heart. How much I wanted to love ya...but it looks like such a lackbuster entry, cheap, lazy. Awful ugly menus, bland roster, very slow gameplay...at least it offers the prettiest 2D graphics/sprites ever done!

Note: Can't wait to grab KOF13...to help me forget..about 12....

- Blazblue CS: I'll say it quick.. I really really wanted to love you BB...but I...just...can't....

Note: The original Blazblue CT looked like a modern Guilty Gear. Rocking tunes and all... CS took out all the great rocking music, added clusterfuck HUD informations all over the screen and slowed the pace (and added tons of useless gimmicks too)... I heard there's a new update coming this winter... they better fix everything!
Also, the characters look so uninspired... It's like it's from the same dev team as the GG series...but without the art direction/designer and creator of GG behind it!!

-Tekken 6: I always loved the Tekken series since the original one on the PS1. Though I had a preference for the realism (in the physics and control) for Sega's rival franchise Virtua Fighter over it.
Tekken 6 is easily the best entry of the series so far. Fun, crazy, explosive, colorful.
You gotta love the over-the-top sense of Tekken.

Note: I wanted to play this one for hours non stop...looks like I was the only one on that.
The game is looking kinda dated now, it is showing its age compared to some of the other games we played this weekend. (the console port came out a bunch of years after the arcade original, without much change to the graphics)
Can't wait for the proper new game, Tekken Tag 2!

- Soul Calibur IV: I didn't like much this latest entry in the Soul series.. But it was kinda fun to have a new go at it this weekend.
The guest characters are so out of place this time around though :P
But I preferred playing with the SW characters over the manga artists-designed ones....

Note: Better than remembered.
My problem with this series, is that Namco is over trying to make every entry MORE and MORE epic compared to the previous ones...and it's kinda getting a bit much. Look at the trailer of the new game.
See? Over-complicated silly designs, giant armors and even bigger swords, random details, orchestral music more symphonic than ever (?).
At least Ezio will make this a "must try", just to see how the guy will play in a 3D fighter.

- DOA 4: The DOA serie's always been newcomers friendly, easy to master and quick fun assured.
After playing all these complicated titles above, this was an instant success. Like we never stopped playing it.

Note: Not expecting much from DOA 5, without series creator Itagaki.

- Marvel vs. Capcom 3: Okay, I'll say it right from the start. I always had a problem with this one and couldn't bear to love it that much. I spent hours, literally hours on the past previous two MVC games, more so than all of the above games' play time combined.
I knew MVC3 would be different from MVC2, I was expecting it...even though, it was too much for me. The game just looks bland, no colors at all. All the backgrounds look colorless and liveless, and even the characters don't stand out much over the levels thanks to the over dark art style used here. (I blame this on the art direction)
Anyway, the game was still fun, but too slow for a VS Series entry. And the roster lacks some crazy charas to stand out. (thank god for Taskmaster!)

Note: I'm pretty sure the update Ultimate MVC3 will make me forgive this one, since most of my problems will be addressed and fixed there. Like SSF4 did for SF4, IMO.

- VF5: Saving the best for the last.
Just a gorgeous, great, complicated and fun fighting game. My favorite this generation, alongside MK9.
The game still holds pretty well compared to most of his contemporary fighters.

Note: The latest arcade update (it had like 5 updates since this one) is finally coming to home system...digitally only?! WTF??
I wish Sega was less cheap than that. HEY! If all the others can pull off these DLC updates/disc retail release simultaneously, you can as well!!
Specially since they're cutting so much content to make it possible, size-wise.

And that's all.
I also tried the original SF4, Blazblue and Samurai Spirits Sen by myself, but that was just quick tryouts by myself, just to check 'em out back.

Friday, November 4, 2011

Gamin' NEWS! Soul Calibur V Character Creation Mode Trailer

Here's a trailer for the character creation mode for the upcoming Soul Calibur V:



I dunno for you, but I still prefer a good ability to customize/play with hairstyle and clothing of regular characters (Tekken style) than creating your own fighter from scratch... I dunno...
It just makes the actual characters in-game "less special" and end up having lots of random characters running around the game (online or not)...

Monday, October 24, 2011

Tuesday, October 18, 2011

Gamin' NEWS! Ezio joins in Soulcalibur 5

Here's something random...


It looks like Ezio will be Soulcalibur V's guest character.
Since the 3rd game (that makes it Soul Calbiur II) the series always sported guest characters from Heiachi, Spawn, Link to Yoda, Darth Vader, Kratos (and some original manga artists designed ones and another one by comic book legend Todd McFarlane).

Though if this time we get Ezio, it will be the first that a guest character actually does fit the design and era is included as a bonus character!

Friday, September 16, 2011

Gamin NEWS! "people fighting, someone's wrath and a domain in binary code...."


And here's some more trailers from the TGS 2011.
On today's menu: people fighting, someone's wrath and a domain in binary code....

First let's check out the upcoming new "Project Soul" entry, Soul Calibur V!
It's one of those games, I'm not actually really awaiting for it. But I guess I'll end up trying it at some point later on, nonetheless.



 Newly announced additions: returning Astaroth and newcomer Viola.

Re-skinned characters, be it the newbies or the old faces.
Such a "glowy" game. It's kinda like that modern Star Trek movie...

Kinda tired of this series. Nothing much change, not even graphically.
The shuffle of the cast is "ok".
The games looks decent though.


Now, for something else, here's the latest trailer for the highly anticipated new Capcom (original IP) game Asura's Wrath!



"See Ma, I don't need no arms!!"
XD

This looks like such a fun badass game afterall!


And finally, another upcoming Sega game.
Binary Domain shows us yet another new trailer:



This over the top action game is look great so far!
This Vanquish-inspired title from Yakuza games developers will be released with a mic/headphones set in Japan only, for a 10.000 limited exemplars edition. For the co-op multiplayer mode, on both PS3 and Xbox 360. The game will also be able use Kinect alongside a controller (finally a game that does that!).

And here's some more videos released through its official website:



and



Looking neat! :)

Wednesday, August 17, 2011

Gamin' NEWS! Upcoming Fighting titles

Here's some new news regarding upcoming new Fighting games.


And here to introduce you this, a newly released poster for the upcoming Street Fighter X Tekken, on time for the recently announced characters.
Love the art here^^
(besides Kuma...ugh...)

First, some new gameplay video of Ultimate Marvel vs Capcom 3 showcasing the new additions, Dr. Strange (Marvel) & Nemesis (Capcom's Resident Evil series)!



Nemesis looks fun.
Strange however doesn't look like much..too similar to Phoenix or Magneto in my opinion...


But Capcom isn't the only to have new titles soon.
Namco also released this new video featuring Soul Calibur V' returning characters!



Hilde, Voldo, Maxi and Tira are back!
I thought they said the game would feature mostly a new roster...


And that's all for this time~

Tuesday, July 26, 2011

SDCC - Various video game trailers and gameplay vids PART2


Here's another post of video games-related videos.
This time, more SFxTekken (or Final Fight to be precise), Soul Calibur, Assassin's Creed and Halo.
First up, the Halo one. It's not really completely new footage, rather a comparison between the Tech used in the original Halo 1 and this Halo: Combat Evolved Anniversary.




Like someone else said: "Look at that water. LOOK AT THAT WATER!"


Now, unto some fighting games!
Capcom brings in another Final Fight character in Street Fighter X Tekken. Some, joking, are already starting to call it Final Fight X Tekken. What's with all the FF characters lately?
Why didn't they simply call the game Capcom X Namco...? (or are they keeping it for the sequel?)
If Ono really wants to, why don't they make a Final Fight fighting game (like on the Sega Saturn!) using the SF4 engine?


2-on-1 is that just a joke for the trailer or will he be one "of those characters"? 
Cody and Guy too?? (well...I like those guys, they kick ass!) And why's Cody still in handcuffs?

Meanwhile, Namco finally released a proper trailer for Soul Calibur V!


The game/story takes place ~17 years later since the last?
Doesn't look like so:


The game will both feature aged well known characters and new ones, their offsprings.
Did Ivy actually age? Wait..lemme guess..she never aged anymore due to her contamination by the Soul Edge/sword.... excuses...


And finally, here's Assassin's Creed: Embers, an upcoming Animated Short Film by Ubisoft!


Ubi opened an animation studio and a movie producing company. And the first order of the way seems to be making some Assassin's Creed movies.
Love the way it's still "next gen" modern, detailed, etc.. but a little bit stylized as well :)

Friday, June 3, 2011

E3 NEWS! Trailers



With the E3 convention on, I thought it was best to start sharing some of the new (upcoming) games trailers.
FPS, platformers, beat 'em alls, fighting games, we got 'em all!
From sequels to adaptations...it seems original titles are making scarce with the time..
First up, to open up this thread, here's Duke Nukem Forever launch trailer!
The game is being finished by Gearbox Software:



Totally unexpected, here's a sequel for Metro 2033, Metro: Last Light. Once again by 4A Games/THQ.



Bethesda & Human Head Studios' Prey 2 has a brand new CGi trailer.
And we're now sure it's gonna be an open world game....ughh... another one? Looks so far off the original, couldn't they name it something else?




Activision offers another look at Spider-Man: Edge of Time. And it was goshdarn' time for it! :/
Behold the first appearance of Anti-Venom in a videogame!
How much time before they finally make a 2099-only game?



Konami released a new teaser hinting at a new mysterious Contra game!



Duke Nukem's "brother" series, Serious Sam is back!
In Serious Sam 3! Woot! Croteam is aiming for a September 30 release.



NeverDead.
I have absolutely no idea what this is. This Konami game, for Xbox 360 and PS3, looks like an anime-ysh Deus Ex in 3rd person.



The twisted American McGee's Alice is back!
In Alice: Madness Returns by Electronic Arts. The original game will be available on the same disc!



Here's the Tomb Raider reboot I refused to blog-post about until now.
This attempt by Square Enix to control and redesign the series is for the first time seen in motion...in a CGi trailer.
Seems like Square Enixis trying to sell us a completely different concept they just slapped the TR name over.



And finally (for now), the last trailer.
Namco's brand new Soul Calibur V. The gameplay debut trailer!
"Two mystical blades clash for an ultimate battle" for the 6th time! Looks like more of the same. They better fix all the problems and boring feel SC4 had...


Thursday, May 19, 2011

Fighting NEWS! New Namco stuff~

Here's some video game news for the day.
Exclusively, fighting game-related.
And also..

related.
Remember that new upcoming Soul Calibur V?
Yes, it was revealed a little ago.


Well, here's a proper first look at it, thanks to the newly revealed trailer:





And two first artworks:



The art style seems pretty close to the past recent games.
The tone is still here.
Siegfried looks older, as the pitch let us guess he would.

For recap, the game will take place 17 years after the previous ones, is aimed for a 2012 release. The main character will be Patroklos (the guy above Siegfried here), the son of Soul series veteran Sophitia.
The game will have a cast of about 30 characters it seems, mostly new faces and some returning veterans.


On Tekken's side, here's Tekken Tag 2 introduction!



Looking good!
And fun!

For some reason (imitate something from Dead or Alive 4?) Julia Chang, long time Tekken veteran, will be participating under a masked disguise...?

And Namco announced they were going to make their own Tekken movie!
Not like the recent Hollywood live one, but CGi animated, like Capcom did with Resident Evil.
This CGi animated movie will be titled Tekken: Blood Vengeance.

Here's a first look at it: [in japanese]

Wednesday, May 11, 2011

Gamin' NEWS! New Soul Calibur announced

And that is all I had to say:



...
Oh, and apparently it will take place 17 years after the last one!
Some major changes to be expected in the character roster then. (and that is good, stuff like that made awesome games such as Street Fighter 3 or Mark of the Wolves in the past)