Showing posts with label iDSoftware. Show all posts
Showing posts with label iDSoftware. Show all posts

Thursday, May 31, 2012

#Gaming NEWS! Doom: The n00b Edition

Woah! What an unexpected news comin' from id software.
When I've been long awaiting for any tidbit of news regarding Doom 4, now that Rage's been released for quite some time already, instead their publisher Bethesda just announced a repackaging of the previous games, revamped and expanded!

Doom 3 BFG Edition is an all new re-release of Doom 3 for current systems Xbox 360, PC and PS3.

It will actually be an HD upgrade of both Doom 3 and its expansion Resurrection of Evil.
Some 7+ new levels will be added under the new title The Lost Mission.
Doom 1 and Doom 2 will also be included, unedited/unupdated.

And fanboys can rejoice, the flashlight will finally be able to be used simultaneously with a weapon.
By the way, I never understood the problem with it. It was always perfectly fine for me to switch between the guns and the flashlight. It created the "mood". And it was easy to use the light as a weapon (which offered a pretty high damage hits to the enemies)
But alas... Kids nowadays are never satisfied, and just complain about anything, all the time! Are you guys ever happy with something?! No complaints whatsoever? Guess not....

Here's a trailer:



As a long time huge id-fan, I will no doubt get this.
But probably later on.

You see, I actually just recently replayed through these games actually, like 2-3 months ago.
What a coincidence!
(loved the expansion, RoE, even more so than the actual D3 on this new playthrough!)

Wednesday, January 18, 2012

Sunday, July 3, 2011

Gamin' NEWS! iD Software, keeping it humble

Well, perhaps not really "humble" per say.

Anyway, here's a lil' documentary about iD Software's upcoming new game Rage.

I've been a big fan of iD over the years, since their old school sidescrolling games.
Rage sure is shaping like a very interesting new franchise.

Enjoy:



I wasn't following the news about this game lately, but this has brought back my interest :'3

Tuesday, June 7, 2011

E3 NEWS! lots MOAR trailers PartII



Here's a bunch of new trailers from some announcement straight from this year's E3 expo :P
(with my own comments and view on all that)
First off, let's start with Ninja Gaiden 3. The first modern NG to be made by the new Team Ninja without its ol' chief Itagaki, and Tecmo.




Looks decent enough so far. Kinda good looking hack & slash game.
And the first one to be uncensored on the PS3 (so far all PS3 NG conversions had been cut on the bloody aspect)
Kinda generic, but I'm sure fans will like this one.


And now, some gameplay footage from Bethesda Softworks & id Software first game under new partnership, RAGE!



Nice, very nice!
Love how iD updated their engine.
Looking deep, beautiful and quite fun. Hope it doesn't get boring or too gimmicky near its second half (of the game).


Meanwhile Peter Molyneux gets creative with his franchise and offers us this interview:




I've never been interested much in this series, but with Fable: The Journey it seems Microsoft Game Studios and Lionhead Studiosare trying to destroy a series with some potential into a generic Kinect kiddie rail shooter... And a poorly inspired one at that :P


And now, the launch trailer for Techland's Dead Island!



A very interesting zombie game that I'd suggest you keep an eye on :P
Not quite "multiplayer random" like L4D (which is good enough for what it is, calm down L4D fans!!).
Not quite "single player sandbox" like the Dead Rising games.
Seems like a good mix of both. And some survival aspects to it (few ammo to manage, scarce health around, etc..)


Microsoft continues to try selling us their Kinect, now with some more actual games
and
licenses!



It's Kinect Star Wars!
It's a bit laggy!
It's probably just a cutscene playing on the background with a guy mimicking/making us think he's actually playing.
Anyway, as much a fan of SW as I am, you'll need to do much better than that to convert me to Kinect. *goes back to playing Master System Star Wars*



Here's the first gameplay video ever of the upcoming rebooted Tomb Raider in the hands of Square Enix. (with Crystal Dynamics still working on the game itself)



Alright this looks lovely, graphically speaking.
But let's be honest.. this isn't Tomb Raider anymore! (and I wasn't that a big fan of this series anyway! apart from all 3 Crystal Dynamics modern games)
It isn't simply a platforming game anymore. But a survival horror. Which makes this game seem even more generic (that's what I say when they force down franchises on different paths..)
Why didn't they call this "Lara Croft and the ..." something-something like the Xbox live spinoff, or simply "Lara Croft".
Ugh...


On HALO's side, Microsoft Game Studios thinks it's time to remember us that the Halo franchise exists...with a remake of the Xbox original in Halo Anniversary!




Was it really necessary? I doubt it...
But this generation seems to have a problem checking past work, just see how many reboots/remakes there is, across any medium!
Specially with the original being not that far graphically (it isn't a PS1 game you know!) and being fully playable on any Xbox 360... (AND it being available on the Xbox live/PC as well...)
At least they said it won't be full price.

But don't worry, if a fully priced new game is what you want...



Here's Halo 4!
The first one not being developed by creator studio Bungie.
What annoys me already (in this gaming market saturated by unoriginal ideas and sequels): It's the dawn of a new trilogy.
Fanboys cry, kids weep, llamas graze.


Here's to change our ideas:



Twisted Pixel's Ms. 'Splosion Man overview trailer!
Fun, looking awesome.

(E3 trailers to be continued....)
(...in another post!)

Friday, September 10, 2010

FPS games!

Here's a little discussion/reflexion about First Person Shooters.



I've been playing FPS games for so many years...probably since I started gaming (well, as soon as Doom and Duke Nukem 3D hit the gaming market)
It's always been a guilty pleasure of mine...
They're not really my favorite genre, not anymore at least, but I can always find some fun playing through a FPS.

I had my Arena/Deathmatch/Multiplayer FPS moments.. But I only like coming back to the scripted/level based games now. Plus you won't find people online playing the older ones, only the current new-cool stuff the kids do these days (Halo 3/ODST/Reach, Left4Dead...) and I prefer the older ones or at least the original new ones over the multiplaying ones.
(...)
I've thinking about these kind of games.. And as generic they've become (*cough*GearsOfWar*cough*) I still like to play one of these every now and then.
But I'm not really into all the cliché mainstream FPS that now invade the market, since the commercial success of Halo.
You see, the FPS have become what the 2D mascot platformers were during the 90s/16 bits era. A very cheap profitable simple-to-build genre of games. Just "buy the rights to use the Unreal engine, find a theme/gimmick, a generic online (team) deathmatch mode or co-op and slap some levels together AND BAM! Profit!
Oh, and either use super-muscular badass over-the-top heroes or make it a military game and you'll double profits!

Anyway, I can see two big types of FPS I use to play.
Very distinct in my eyes, both have their positive aspects. And I seem to prefer a genre over the other.
(not talking about the online FPS or the military realistic grim shooters mentioned above, since I do not play those)



There's the type of games where you play as an offensive type of "hero".
Often a badass over-the-top character, since they're mostly based on the very granpa of the genre, the Doom guy! A soldier, a marine, a cop... Someone of "power".
The hero jumps into the situation, attacks stuff and is fully prepared to kick some ass, YEAH!
They're the type of game you can zip through, the "story" is secondary and split up in levels. Be it lots of levels or a dozen. But it's no big deal, they're fun and you can replay them a lot, mastering your skills and trying your hands on harder difficulties.
This is the kind of FPS I liked to play a lot some years ago. The story is here, but it's not the most important aspect. The atmosphere, the enemies, the fun is.
In Doom, the Doom guy was kickin' Hell's ass all over the planet Mars. Tons of cool weapons, many foes.
Quake, another iD software game using many similar concepts just with an alien/machines backdrop instead of Hell & Mars.
Unreal and it's scifi fantastic space/worlds.
The more recent Condemned (though I could say it's also a bit of the genre I'll discuss below) had a cop going against junkies and killers in the streets.
Turok going rampage on a dinosaur planet.
The Alien vs. Predator series with it's 3 gameplay-types campaigns....
Etc... They're fun, often short (oh well... at least they've a multi for the gamers that won't replay hard difficulties, even if people don't really stick to those once there's a more recent one)



Then there's the more "story-ysh" kind of first person shooters.
The ones that get you involved in the plot not by throwing you against it, but in the middle of it.
These are the more defensive type of FPS games.
The ones that grew up on me, my favorite current type of FPS.
They're often the longer ones to play through. The story takes cente place here, often by scripted events.
It often starts with a normal, simple "tutorial" level where you discover your surroundings.
Then all hell breaks loses.
It's the type of game where the players is thrown into an hostile environment, lost in it and tries to understand things by himself.
They also commonly often use a big gimmick, be it gameplay-wise or just in the engine or physics of the game.
Half-Life started like a normal day for Gordon Freeman, scientist in undercover experimental laboratories in the Grand Canyon. Then during an experiment, a portal was opened... everything went from bad to worse..
These games thrown surnatural, magical, alien or scifi-ysh events at you. You are in a story. You're thrown into a journey in the unknown, discover little bits of info here and there and most of the time end up in a very distant place at the end....
Half-Life 2 did simply "spawn" Freeman in a complete different world, with new rules, new enemies, new cast of characters.. A different story altogether.
TimeShift, a sadly underrated early "next gen" game, threw another scientist, into a time warp, a different era in a war and a world that wasn't the protagonist's. And while Freeman could play with a gravity gun in platforming sequences, TimeShift allowed the player to freeze, revert or speed time around.
Then, the most impressive result of this type of game this generation really was Bioshock for me. It uses everything I like about this genre, a normal beginning that puts the player in the hostile environment quickly, a whole universe to discover, original gimmicks (the "drugs"/powers of this game, the Big Daddy...) and an ambiguous turn of events..
It's a type of game I really started to appreciate lately...

Anyway, that's my own take, my views on the whole FPS genre. Sure, I might not have as much FPS as fighting games, or have most recent ones like parkour platformers, nor played as much of those as 2D platformers... But it's a guilty pleasure of mine~

About BioShock 3?
Early impressions: Oh, I really loved the trailer, the concept, everything really!
I sure will appreciate it more than the few I know about BioShock 2 (still plan on playin' through it soon, as soon as I can get my hands on a cheap copy).
My problem about BioShock 2 is that it takes out exactly everything I love about Part 1. Meaning the strange unknown universe, it's mostly a BioShock 1 bis. All the surprises are out from the go, same mecanics, same concept, same weapons, etc.. It's more like revisiting BioShock 1, again! Cause everybody loved it you know!
It's more like additional levels, something that works better with the offensive type of games I've talked about above.
While BioShock 3 will actually be about a new story, new settings, surprises again!
An uncharted Mystery Box is about to be opened!
So, yeah, quite anticipating this game!