Showing posts with label EarthwormJim. Show all posts
Showing posts with label EarthwormJim. Show all posts

Monday, January 23, 2012

Drawings - Gaming-doodles #01

And finally!
Here's my latest TWITTER JAM!
Took me some time, heh?
Try to recognize all those guys.
Hope whoever asked for whatever will be pleased with his/her picks ;)

And for info, here's
Altair from Assassin's Creed (and some random templar), Fake Crash from Crash Bandicoot, Pacman and a Ghost, the Bionic Commando, Rayman, Earthworm Jim and Klaymen!

Hope you'll enjoy it ;)

Remember, follow me on Twitter to not miss those!

Tuesday, August 17, 2010

Gamin' NEWS! Mass2PS3


So, Mass Effect 2's coming to the Playstation 3, heh? What a random surprise -__-
I guess it's good news for PS3 gamers. Though not playing part 1 and transferring it's data to part 2 before might be a bit strange...

I for one do not own a PS3, nor would plan on re-buying a game I already have...
But I hope for those new ME-players it will be a good port.
You may already know my stance on various console ports.
Like a little upgraded port or at least an equal port, thanks to the big delay. It better not be a cheap-ass port, a "downgrade", only producers will make profits that way over the enjoyment of the game for the players :/

It will be out in January 2011. I suppose preparing the way for a future multi-console Mass Effect 3 late-2011/earyl-2012?

-

Anyway, I'm gonna use this port to share out a little opinion.
Why do producers need to de-exclusivise games nowadays so much? Why the multiplatforming?
Well, for money of course, but why is money the only motivation/main aspect of games nowadays?
Gaming's become such a big market/important business now... remember when things were simpler and a bit less hollywood-ised?

Everything multi-console now, to expand the market you know...
I find that exclusive games leave a sort of impact, become bigger classics that way..
You have to own the system, it makes you part of "the club". And console fanboys suck it! They complain for lacking that title? Well buy that system! Or play it at a friend's place, you know, like real life friends right?
Or simply DON'T PLAY it! You aren't forced to play every single game ever made! It's not pokémons, don't try to catch 'em all!!

Aren't games like these above classics by being all-time exclusives, only available for their own systems?
- Chaotix and Tempo on the 32X, Psycho Fox on the Master System, Ducktales and Chip & Dales on the NES, Crash Bandicoot 1-2-3 on the PSX, Burning Rangers on the Saturn, Sonic Shuffle on the Dreamcast, PN03 on the Gamecube, etc..
It's like you need to be a lucky possessor of the system, one of the cool guys who own it, to have the chance to play those!

Well, that's what I wanted to say~

Friday, June 18, 2010

Music Trivia #02

Remember that post?
Here's another look at some more gaming music and its inspiration!

Still using this Sonic artwork from Yuji Uekawa, at least until I draw something myself :P



This time, let's check some little random "coincidences".


The music director at the studio Treyarch seems to like the cult classic from Interplay, Earthworm Jim.
Or just the use of classical music that Tommy Tallarico (music composer) played around with in both originals Earthworm Jim games.

Earthworm Jim is well known for it's wacky universe; visually, gameplay-wise and musically.

Some of its most remembered tracks aren't in fact the original ones Tallarico composed but the rearrangement of classical music EWJ used in it's more crazy levels:


Here's a link to the music without sound effects.

Due to his cartoony aspect, EWJ used a lot of classical "copyright-free" music. Much like the Looney Tunes, Animaniacs, etc..

Somehow, the music director at Treyarch, Michael McCuistion from what I've read, thought a classical music in a Spider-man game a pretty logical idea:



At the time I thought... hey! That kinda remembers me of how EWJ used classical music for its score!
Maybe a coincidence, right?
Afterall, why couldn't both games use "Funiculì funiculà" from Luigi Denza.

But it's more usual for cartoons than videogames anyway! And specially not a game from 2002 like "Spider-man 2: the movie: the videogame".
Maybe, as a game composer, Treyarch's music director could be influenced by Tallarico, right?

Then, I recently played Spider-man Web of Shadows. Which started pretty much like this:



Geez! Where did I hear "Moonlight Sonata" from Beethoven in a game previously?


Sound effect-less here!

Oh! This can't be a coincidence no more?!

I still haven't tried the Spider-man 3 videogame, that other one inspired by the 3rd movie.
I will probably at some point, if I find it pretty cheap.
But I'm pretty sure I'll find another classical music which already appeard in EWJ 1 or 2.

See, Tommy Tallarico is actually a well established cult videogame composer (and co-creator of the musical event Video Games Live) from western gaming.
And maybe, just maybe, he may have been an inspiration for Treyarch's music composer (career and music style) and he has been leaving little easter eggs here and there.

Who knows...?!

Until next time~