Showing posts with label Disney. Show all posts
Showing posts with label Disney. Show all posts

Monday, June 18, 2012

#Marvel NEWS! Marvel Nation

Looks like Disney wanna try getting on Warner Bros' animated territory.
Because they just launched their very own DC Nation Marvel Universe block.

Here's a promo:



On the program:
It already on Disney XD. It will be Marvel's own dedicated cartoon programming block.
It's basically a little segment on the channel where Ultimate Spider-Man will run alongside Avengers: Earth's Mightiest Heroes. Oh and by the fall/next year, AEMH will be "changed" as they said to (hum... canceled and replaced by) Avengers Assemble - a less plot-oriented more kid friendly take on the Avengers, with more influence from the movies carried over, an humor closer to USM (think Scott Pilgrim on high sugar doses) and a different roster of characters. Cap, Thor and Iron Man will be kept around. But Black Panther, Antman and Wasp replaced by Black Widow (on the team like in the movie) and Falcon. For, some reason...?

Oh, and of course, it will also include new animated shorts and live-action interstitials. Obviously. In case you forgot this was their very own DC Nation Marvel Universe block.

Edit: I might have sounded pretty negative above, but I'm actually all for it! I like the idea. Now, just make those shorts as funny and well animated as this, and you can sign me in!

Thursday, June 14, 2012

#MarioPAINT - Under The Sea

Somethings, I like to check out for random songs remade under the musical game Mario Paint.

Today's, let's share that on my blog, with this awesome rendition of Disney's Little Mermaid's "Under The Sea"!

Thursday, June 7, 2012

#Movie NEWS! Wreck-It Ralph


If that above poster is already half-interesting you (or you already know what I'm talking about), then this upcoming Disney movie's for you!

Wreck-It Ralph  is an upcoming CGi 3D Disney movie, but not from Pixar this time around!

It will tell the very nerdy and "current gen" story of an old Arcade videogame villain who decides to become a good guy.
Yes, it's all quite very Scott Pilgrim-y. I guess that's what Disney's up to these days to make their movie interesting enough and relevant to today's kids and adults alike nowadays!

Anyways, here's the trailer, full of cameos and appearances from the likes of Q*Bert and more!



Poor Zangief, why does everyone take him for a villain!?

It will feature voices from John C. Reilly, Sarah Silverman and Jack McBrayer!
This will be out in theaters this November for the US, but next year in February for EU.

Thursday, May 31, 2012

#Movie NEWS! first pics of Iron Man 3's new villain

Avengers out, did you know they're already filming Iron Man 3 at the moment?
And some crazy screenshots from fans have already invaded the web of what might be one of the movie's new villains....


What is that....?
Lemme see closer...


That's right! It seems to be an Iron Patriot costume!

But I doubt it will be the same kinda Iron Patriot as the one in the Marvel Comics.
In the comics, it was Spider-man's villain Norman Osborn who used this alter ego. But being "copyrighted" by Sony at the moment, someone else will don this armor here.
Technically though, Iron Patriotdid appear first in an Avengers comics, so it might be okay for Marvel films to use him.


This means actor James Badge Dale (originally rumored to be Coldblood) will be playing here in fact some unnamed new guy as Iron Patriot, alongside these other rumored villains Ben Kingsley as The Mandarin, and Guy Pearce as Aldrich Killian, the man behind the Extremis technovirus.

Seems a bit "too much"... And with Jon Favreau out...will we end up with a "Spider-man 3" again...!?!

Tuesday, May 1, 2012

#Cartoon NEWS! new Tron: Uprising clips

Finally some news about the upcoming new Tron cartoon!

Disney has released some new clips and video of Tron: Uprising, which will start airing on May 18th!
Check it out:



Looks nice :)
The mix CG/2D animation is certainly interesting.



Good thing is this won't be an on-going series but, you could say, a "limited series" of sort. Only a certain number of episodes will be made, narrating a self-contained story.

Wednesday, January 18, 2012

AwesomeScenes from "Lilo & Stitch" - Go to Your Room!

Okay, I admit, I haven't seen the movie to this day.
But doesn't stop me from admiring the art direction and animation of a (mostly recent) Disney movie!
A 2D one at least!

Check out this scene from Lilo & Stitch.
The art style might differ from older usual Disney flicks, but the strong sense of dynamism, choreographed scene and lively character make it work!



I really enjoy this art style too.
Simply lovely!

Thursday, December 1, 2011

Movie NEWS! John Carter trailer

It's been a long time since the teaser, here's our first look at "John Carter from Mars" own Martians!



This reimagining of a classic is aiming for a March 9, 2012 release.

It's looking decent..though I kinda wish they'd go a bit more pulp in the movie tone...

Friday, August 5, 2011

TV NEWS! TRON Cartoon preview!

It seems I wrote my Tron Legacy review just in time!

Here's Tron: Uprising preview trailer from the ComicCon, released just now officially.
What a coincidence!



Yes it will feature a unique mixture of 2D (characters) and 3D (The Grid).
It will follow Beck (voiced by Elijah Wood), the program who leads the uprising on The Grid. The whole thing takes place right before the film Tron: Legacy.
Also lending their voices to this series are Lance Henriksen, Mandy Moore, Bruce Boxleitner and Paul Reubens.

The 10-part micro series will air on Disney XD this fall, and then pick up for a regular spot in the summer of 2012.

MR Tron Legacy


For a very long time since the 80s, director and Tron-creator Steven Lisberger had been trying to launch a sequel to his beloved cult movie. But since the series had never really been a big mainstream hit, a sequel never was on Disney's top priorities. That is, until now!

Lisberger pitched many, many screenplays these last decades.
On top of these were mostly stories featuring either the son of Alan Bradley or the son of Kevin Flynn, in case the original actors were starting to get older for the roles and/or wouldn't manage to be part of the new movie.

The former ended up serving as basis for the Tron video game.
This movie is about the plot following the son of Flynn.

Most of these scripts were either called Tron 2.0 or Tron Legacy - which are in my opinion, quite catchy names and fitting for this universe.

Let's check out the sequel called Tron Legacy~

Movie: Tron: Legacy
Directed by Joseph Kosinski
Release date 2010
Genre Science fiction
Country USA

Note: I already briefly reviewed this movie after watching it.
But let's have a more in-detail look, shall we?

Tron: Legacy is the sequel of the original 1982 Tron movie.
So, yes it's another one of these sequel made a decade (and more) after the original but thankfully it doesn't suffer what most Die Hard, Indiana Jones or Rocky go through.. It isn't about an hero feeling to old or going back to what made him popular in the first place. Instead, the plot feels much like a continuation of the original.

Though Jeff Bridges reprises his role as Kevin Flynn and CLU, and so does Bruce Boxleitner reprising his roles as Alan Bradley and Tron.

Time for the New Generation!

The story picks up in 1989, that is 7 years after the original movie. Kevin Flynn, software engineer and our main character in the earlier movie, is now the CEO of ENCOM.
One day, Flynn disappears without a trace with no indication to what happened to him...jump 20 years later, we're now following Sam Flynn, his son. Sam is ENCOM's biggest shareholder but shows no interest in this company. He even makes a joke outta the company whenever he can.
Flynn's old friend Alan Bradley, now executive at ENCOM, continues to keeps an eye on Sam.

One day, Sam goes to Flynn's old arcades to check out a signal that has been coming from under the building. A message left by Flynn? There, he discovers an hidden computer based on the old tech developed by ENCOM....and finds himself warped inside the machine....into The Grid!
The Grid is the name given to the virtual world inside the computer visited by Flynn in the first film. It seems immediately after the original story, Flynn started working on his very own copy of The Grid using the technology he aquired once he became CEO.

Old things never get old.

Sam has to fight for his very life in The Game Arena, against a mysterious program called Rinzler. They find out he's a real person, a User, and take him to see CLU-2, the digital copy Flynn left behind to oversee The Grid.

Sam escapes during LightCycle matches thanks to a program called Quorra who saves him. She takes him to the Outlands where he finds an older Kevin Flynn who's been trapped inside his own computer all these years. Flynn tells him his story, how he created this world, his new and improved perfect system with the help from CLU and Alan's security program Tron all those years ago.
Everything was perfect and ordered until the day they discovered the "ISOs". Isomorphic algorithms, a new lifeform born into The Grid by itself. (as seen in the comic Tron: Betrayal)
But soon, CLU began to see tham as a threat to everything they built rather than a gift and started to hunt them and kill them all. (as seen in the game Tron: Evolution)
After this war and genocide, Flynn had to hid himself.

Now, they need to go back to the real world to be able to delete CLU from there, but CLU himself is trying himself to take this occasion to escape The Grid and conquer that world as well.
Along their journey, Sam, Quorra and Flynn have to find the software named Zuse, meet up with a "resistant" called Castor, fight against Rinzler and the true story behind Tron's disappearace will be revealed as well!
In the end they all try reaching the Portal to the way out and battle for The Grid in an epic conclusion... in the aftermath, Sam escapes...but not alone!

Lots of upgrades!

The movie was directed by Joseph Koskinski.
With a modern director like him, the Tron-verse gets an all-new touch and dimension, and I'm not even mentioning the 3-D obligatory aspect of Hollywood flicks these days.
More nervous, less imaginary but anchored in realistic physics and stylish graphics, the new Grid looks nothing like the original.
Yet, after the video game Tron 2.0 in the early 2000, I was already prepared for this kind of take.
Geeks and fanboys might argue its canonicity, but there's no discussion the game left its mark on the franchise one way or another.
The new direction continues the progression into blue tones and monochromatic sophisticated architecture. (amusing though, there was a whole sequence in Tron 2.0 that took place in the old original Grid which contrasted a lot with the new one)
Even the new powered LightCycles seem inspired by Tron 2.0's upgraded SuperCycles.

This new Grid is a whole new beast, separated from the original, built by Kevin Flynn from scratch.
The movie might lack the original's more fantastical aspect and 8-bits inspired focus that made the original's charm, but Steven Lisberger was still fully implicated on board and served as producer this time around.

Tron's Legacy!

A pretty straightforward yet interesting plotline, a very dynamic movie, with lots of good action sequence that do take pleasure of playing with the movie's concept. (but not enough.. I would have liked more fun in the fact that all this is programs in a computer, more original way to "derezz" their foes would have been nice)

The pacing takes its time in the first half but it picks up a bit more in the second part.

The universe of The Grid doesn't make much sense, sure. It was built upon the original's structure, which was a way to characterize what 8-bits game would have looked like in real life. Now it's all "next-gen"-ysh and all...but faces are still in black & white, people can still be deleted into pixels, etc.. Sure, actual hi-tech modern games look nothing like that, but this strange mixture of modernity, reimagined old Tron universe and anthropomorphized computer data has its unique charm. It gives Tron Legacy a pretty stylish look and a unique design.
It doesn't look like the original at all, yet I can definitively recognize this as "Tron-like" if you get what I mean.

The entire sountrack of the movie was composed by the unique electronic musicians Daft Punk!
Which kinda refers to the original whenever it wants too, and is also as unique as the film's visuals.
Superb, epic. One of the best scores I've heard in recent ages. They need to make more scores!.



Overall, it's a fantastic movie!
I personally loved it!

A daring sequel to the Classic Tron.

The special effects are pretty kickass. Usually with tons of CGi (the use of 3-D on theaters which I tend to avoid), blockbusters, modern cinema and all it tends to give me an impression of "video game", but not much this time even it that doesn't make sense taking into account the story here. I accepted this universe as "Tron's". Unique, "techno", cyber-futuristic.
The young CGi Jeff Bridges didn't annoy me much, though much more apparent on theaters. People made such a fuss about him while he's just supposed to be a digital copy of Flynn. The CGi Bruce Boxleitner/Tron looked much better. (but did have less screentime, so..)

It might have lost some of the original film's charm, which I still consider amongst my favorite movies of all time. But it was faithful in spirit if not in tone. A natural evolution of the original.

The music can be easily regarded as the best aspect of it, if not the primordial, after all computers and music can go along just as easily. (just check out the tons of experimenting, musically, that has been done with computers on the last decade!)
From the theme songs to the sound effects, perfect audio production from start to end.

Great movie I'd recommend to Tron fans, scifi fans, anyone who's searching for a good entertaining moment or just a decent blockbuster.
Watch it!

I give it:

2.5 / 3 UFOs!

Friday, July 15, 2011

MR Prince of Persia




By now, you've probably seen I'm sort of an expert on all-things Prince of Persia.
We've seen last time the comic book, but what about the movie adaptation?

Movies based on video games tend to suck, mostly because Hollywood decides to take the easy route and turn those into cash-ins. (and also, for some strange reason, adapt fighting games, which aren't the best type of narrative-filled games...)

Also, don't miss my previous PoP reviews (you can find listed on this page if I don't forget to update it sometimes...)

Movie: Prince of Persia: The Sands of Time 
Directed by Mike Newell
Release date 2010
Genre Action adventure/fantasy
Country USA
 
For quite some time, Jordan Mechner always wanted to adapt the Prince of Persia series into a motion picture.
During the mid-90s', an animated motion picture based on the original Prince of Persia games almost came to be. But due to a lack of interest from producers Mechner wasn't able to pull it....

Then, thanks to the current mainstream popularity of the series under Ubisoft, Mechner was able to first adapt it into a fantastic comic book (link above), and finally convince a studio, Disney nonetheless, to buy the license and make something out of this cult series.
The comic book can be seen as a tryout. Nor a particular adaptation of one of the games but its own product developing its own narrative.

This movie was written by Jordan Mechner himself (the screenplay mostly), Boaz Yakin, Doug Miro, and Carlo Bernard. It was directed by Mike Newell and produced by Jerry Bruckheimer for Walt Disney Pictures.

New PoP requires a new Prince and Princess.

What is it about?
The story is loosely based on the very game it shares its title with.
It follows rather closely the Sands of Time distinctive plot.
Jordan Mechner changes a lot of details, kept some of the best elements and dragged some references from almost all of the video game entries. Since he's the creator of the IP, I didn't had much problem with that.
The plot as usual still revolves around a Persian Prince who turns into a fugitive, embarks on a journey and fights his way back against evil forces all the while ending up with a Princess and battling a corrupt power. (the Vizier usually)
It didn't keep all of the series trademarks (the evil doppelgänger) but kept most (time, duels, parkour...).

Some non-Prince of Persia elements find their way into the movie...hint for upcoming Ubisoft adaptations?

The plot is about Dastan. Yes, the Prince is named this time. (Hollywood hates unnamed protagonists)

Dastan (Jake Gyllenhaal) was an orphan living in the Persian Empire. He was adopted at a young age by the King Sharaman himself. There, in the palace, he grew up along his step-brothers Tus and Garsiv.

Several years came by, now an adult, the brothers are planning an attack on the sacred city of Alamut, rumoured to have been selling weapons to their enemies.
In fact, a treachery of their own uncle Nizam (Ben Kingsley) who was seeking this city for his own reasons...

Dastan leads a surprise attack in the city and ends up finding a magical blade, the Dagger of Time.
The brothers forces the local Princess Tamina (Gemma Arterton) to marry Tus as a peace agreement.

Short story short, Dastan is tricked, accused of the murder of the King and has to flee the kingdom.
Accompanied by Tamina, he goes on a journey first to get more Sands of Time for his Dagger, and then to strike back at his deceivers.
On his adventure, the Prince goes through a lot. He meets Sheik Amar (played fantastically by Alfred Molina) and his fidel "Um Bakr" Knife thrower Seso, faces the legendary Hassassins, participates in ostrich racing(!), and much more!

 Spinoff potential?

Jordan Mechner wrote a very fun script.
Rather than a plain straightforward word-for-word adaptation, he took the best elements of PoP and used the story arc of the first Ubisoft-produced Prince of Persia to showcase the most of the series.
The story deviates, sure, but in a very fun and entertaining movie.

There's a lot of elements ported directly from the game.
The Prince is loosely based on both the Sand of Time trilogy and the 2008 Princes. As such, he starts the movie in the Warrior Within garb and end up in a pretty similar costume to the one wore by the 2008 PoP hero.
While the game's about getting the Sands back into the hourglass/sealing it back, the movie is about preventing it to be released in the first place. (which sort of makes more sense in my eyes, though it takes the fantastical monsters and enemies out of the movie)
The Prince Tamina serves a role similar to Farah in the SoT game, but seems to draw a lot more from Elika from the 2008 game (as well as her relationship with the Prince).

Similarly, the overall plot is pretty close to the one from the original 2nd game The Shadow and The Flame. The hero flees the palace but needs to get back to it in the end.

The score is amazing!
Best aspect of the movie for me. Pretty epic, well composed and conducted by Harry Gregson-Williams. It's not that far from the 2008 PoP score itself, with some tunes sounding pretty close to some of Two Thrones or even, dare I say, the Arabic melodies of Prince of Persia 3D.

 Face-off! It all comes down to this, an hourglass, a Prince and an evil Vizier...

The movie's pretty entertaining.
Fun and epic. For me, it's the (proper) return of the adventure genre!
Without silly gimmicks like movies such as Journey to the Center of the Earth  and its 3D-in-yoour-face.

It feels like a cross between the Arabian Nights and Indiana Jones.
The movie doesn't contain much magical/fantasy elements, but it's in the backdrop beneath the story or in the musical approach.

The new characters introduced are fun.
There's some humour, even one of the most memorable action scenes ever featuring osterich in a movie. A scene that will have people talk about for years to come fo' sure!


Overall, a very good movies in my own opinion.
It was able to adapt most of Sands of Time while not being trapped by it and being able to feature elements from most Prince of Persias.

Easily the best video game adaptation. Probably because the team behind the movie didn't want it to end up being just another usual bad video game movie. But a proper movie in itself.
Sure it might not be something new. A hero needs to prove his innocence, a magical object, tagging with a disinterested Princess, facing the corrupt member of the family and getting the girl in the end... But it's the whole package and atmosphere that really sold it to me.

The movie incorporates for the first time in the series the fabled Hassassins, who originally came from the old Persia. And main characters of that other platform-ysh parkour-inspired video game series developed by Ubisoft. Is Ubi trying to tie Prince of Persia and Assassin's Creed? (there's some elements that seem to be directly referencing AC, from an "Eagle View" moment, early in the film, to the order of the Assassins, the acrobatic sequence in the flashback sequence, etc..)

It's a pretty good movie, already one of my favorites. And much better that I hope it would be!

I give it:

2.5 / 3 Films!

Movie NEWS! John Carter, Mars and arabian dunes


Here's something random now.
This live-action debut of Pixar director Andrew Stanton is based on Edgar Rice Burroughs' John Carter Of Mars.

This movie, John Carter is expected for a March 9, 2012  release date.

And is it only me or does this look like Disney took the long rumoured Prince of Persia movie sequel, and evolved it into this:



I mean, it looks a bit too much like the Sahara desert rather than Mars...
(and look at his armour/costume!)

Saturday, July 9, 2011

VGR Tron Evolution


With Tron recent revival, Disney decided to try capitalizing on this newly acquired fame for the series and make some profit out of this new mainstream appeal the franchise was getting.

Thus, they decided to make some tie-ins around the release of Tron: Legacy.
Both prequels.
Like Tron already had in the past - while there wasn't a movie around - a game and a comic.
This is a review of the video game that was released before the new Tron movie.


VGR: Tron: Evolution
From Propaganda Games/Disney Interactive
Played on Xbox 360
Also available on PSP, PS3 & PC

Type Action/Beat 'em all/parkour platformer
Year 2010

For the release of Tron Legacy, Disney revived the franchise with new tie-ins.

The first original Tron game was a product of its time. A first person shooter. The FPS genre was on a boom, following Halo and the likes.
So it never came as a surprise to see the new Tron game being a Prince of Persia-like inspired Parkour/platformer. A genre that was getting pretty popular recently (Assassin's Creed, Splinter Cell Conviction, The Saboteur...)

This story arc called "Evolution" aims to fill-in the gap of time between both Tron movies, following Jeff Bridge's character Flynn in the years following the liberation of The Grid in the original movie.
This game takes actually place after the comic book "Betrayal" and serves as its direct continuation.



Our anonymous hero finds out about Clu's evil intentions...

Tron Evolution tells the story how the now clearly evil program Clu-2 became in charge of the grid and software engineer Kevin Flynn ended up imprisoned inside The Grid.

The story opens with some video footage of Flynn's filming. He's just discovered Isomorphic Algorithms, original spontaneous life, growing inside the virtual world of The Grid he has now created under his old arcade room. He isn't responsible for these ISOs, but feels the need to help them evolve as new intelligent life. They're able of free will and are disliked by Basic Programs inside the digital reality.

Flynn suspects Clu from the recent murder of some ISOs, so he decides to create a new Monitor program to help him.
The player gets to play as Anon, the security program written by Flynn to investigate this conspiracy.

Clu gets partially in charge of The Grid alongside Radia, the leader of the ISOs. One day when Anon decides to follow a female program, Quorra, trying to get in to see her mistress, a virus named Abraxas attacks..only to have Anon interfers.
After this affair, Anon gets to see Flynn and Tron ambushed by Clu and some of his guards. They are "killed" while Quorra also saw this happening. Both become fugitives in The Grid.

Now armed with the proof of what Clu has done our anonymous hero has to explore the Grid to put a stop to Clu before its too late and all the ISOs are destroyed...

Simple "classic" modern platform. Why change a successful formula?

The game is a third person action game. It even contains some racing elements.
It's basically a gameplay focused around acrobatic platforming and combat. The platforming is quite parkour-like. With some dynamic combat thrown in, plus some (light) puzzles added in the mix once or twice, it does make this game feel a lot inspired by the (more successful) Prince of Persia games to which this game seems to be riffing off.

There's no "real"  threat of dying here. Once Anon dies he's simply rebooted (some platforms away).
It isn't quite the no-death occurrence of the 2008 Prince of Persia, but it's no real danger either.
Also, there's no actual energy or health bar system. It gets empty, sure. But instead of recharging itself automatically à la Halo, you have to touch/jump over special marked elements of the level to charge it again.
Not quite automatic, and better in my eyes.

It's like they wanted to base this game's mechanics around that series, maybe bringing along the success they've known recently. And force a Tron-themed world around it by using minimalistic colors, tons of grey/black gradients and flashy neons here and there.
It makes the game look a bit boring and repetitive at first. (though you'll see some better more original levels near the second half)

The game, as the second "main" Tron video game, takes a bit from Tron 2.0 along the way.
(even if nerds will tell you it isn't canon anymore, etc.)
The way viruses look like and infect stuff is taken directly from Tron 2. So does some other elements from the design and even a bit in the gameplay aspect. (doors, HUBs, sounds..)
From the gameplay mechanic however, it is only lightly inspired by the much better progression system of Tron 2.0. There's a light RPG-like system where you can buy (in exchange for space storage units you'll gaing over the game) new aptitudes or follow your upgrades/levelling. New aptitudes for Anon/the defenses, his disk/attacks and even the vehicles you'll get to play with (a sin the classic Tron arcade game, the Light Cycles and the Tanks make both a comeback). Both the singleplayer and multiplayer modes (more on that below).
But weapons are only disks (variations of disks anyway). And it's pretty simple and doesn't offer much to play with (unlike Tron 2 software-inspired system).


The objective in the game is to "derezz" enemies and follow platforming sequences. It's sort of linear (moreso on the beginning, it gets a tiny bit larger later on).
You're never really lost since at first the game will show you the way to follow with "bits" laying the way. (after that, a tap of "select" will highlight 'em again in later parts)

There's a singleplayer mode, not too short and even kinda long for this kinda game, and a  multiplayer mode.
The multi is pretty generic, thrown in this only to avoid people complaining it isn't present. Pretty basic, you can play various modes online. Light Discs/Combat focused modes and vehicle modes. (both the Cycles and the Tanks)
It's all pretty basic. Deathmatches, Capture the Flags... Up to 10 people!
I only played it once or twice. It wasn't bad per say..but note fantastic either. Generic.

Speaking of which, the light cycles make a comeback as usual. But you'll only play actual races in the mutliplayer. The Solo campaign makes use of the Cycle only to flee a scene/escape enemies/follow something, etc.. There's still the energy wall created behind the bike but since you aren't actually competiting in races it won't play a part in the gameplay...

The story is decent, if you're a fan of Tron.
Kinda strange to follow if you missed the movies I'd guess... 

Good news, some actors from the movie reprise their roles for the game. (such as Olivia Wilde)

The music's easily the best part of the game. Pretty similar to Tron 2.0 overall. (in tone, in tunes...)
Classic Tron in some rare occasions and pure Tron Legacy in others.
It was composed by Sascha Dikiciyan, Cris Velasco and Kevin Manthei, and some music was lifted straight from Daft Punk's Tron Legacy soundtrack. (including a new exclusive track)
The score works great during the game.


Overall, it isn't perfect, far from it!
But it was fun. And one of those rare case when a licensed game isn't complete garbage...

The first half of the game is easily the worst, most repetitive, most boring part. But once you'll get the hang of it, you might even have fun with it! (particularly once you upgraded all your 4 discs and will get used to the combat system)

It gets a bit long though...

It seems like beneath this whole tie-in game, behind the deadline Disney imposed Propaganda Games to coincide with the movie, lied actually a good game. But due to restrictions (time? budget?) it got sort of rushed. Some parts of the game, while you'll be wandering around the city before the action kicks in, it seems that at some point this was a much trued to Tron 2.0 "sequel".
Perhaps the "real" game we would have gotten would have featured a free-roaming open-world city to protect?
Not linear levels, but an actual story focused Tron sequel/prequel?
Some bits here and there do hint at a much larger project...
Specially the way the story jumps at you at various points while you'll be walking around platforms, from combat-heavy zone to another, with no hint at a storyline..then, Bam! Plot happens...

This game's unrelated to the Wii/DS game Tron: Evolution – Battle Grids, which is another prequel to the new movie. Featuring a completely different story and gameplay (and visuals!).

Anyway, I woudn't recommed this game to everybody, due to it being cheap, simple, boring and repetitive.
BUT I'd suggest checking this out if you're a fan. You might even enjoy it.

I give it:

1.5 / 3 Quacks!

Saturday, May 28, 2011

My favorite scenes from Disney Movies: Digga Tunnah

I love animation.
Classic "2D" "hand drawn" animation that is.
I think that as a cartoonist/illustrator, it should always by what we strive for, what we should try to reach even if paper drawings won't be animated. Giving a sense of movement and all that.

Anyway, I love Disney movies. I usually dislike the idea of making sequels to these timeless classics. And most of the times those direct-to-DVD sequels come pretty short on what was made before. But the Lion King 1/2 (or Lion King 3) is easily the best attempt they've ever done.

Here's the awesome song that opens and closes this prequel/sequel/interquel/parody:

Friday, May 27, 2011

CBR Tron: Betrayal

 

With Tron revival recently, Disney decided to try capitalize on this newly acquired fame and make some profit on the mainstream appeal the franchise was getting.

Thus, they decided to make some tie-ins around the release of Tron: Legacy.
Prequels.
Like Tron already had in the past while there wasn't a movie around, a new game and a new comic.
This is a review of the comic book that was released before the new Tron movie.

Comic title: Tron: Betrayal
Art by Jeff Matsuda, Andie Tong & Pete Pantazis
Story by Jai Nitz & Starlight Runner Entertainment
Published by Marvel Comics/Disney Press
From 2010

Lineup Tron
Format: Trade paperback collecting the two issues of Tron: Betrayal plus all new pages opening and closing this whole complete Graphic Novel.

For the release of Tron: Legacy, Disney brought an all-star cast of creators to bring some much-needed content to the Tron Universe.
Apart from a short comic book mini in 2006, the universe of Steven Lisberger's movie hadn't been really much explored in this format.

This story arc called "Betrayal" aims to fill-in the gap of time between both Tron movies, follow Jeff Bridge's character Flynn in the years following the liberation of The Grid in the original movie.

The original Grid (TM)

The book starts of with a complete recap of the events of the original Tron movie, drawn by Jeff Matsuda in a more cartoony way than the actual "Betrayal" story afterwards.

It's actually a pretty good recap of the original movie's storyline, so check out that plot in my previous Tron review :P

Anyway, to put things up quickly, Kevin Flynn entered the virtual reality called The Grid while he was working out for ENCOM. With the help of the program Tron, he was able to defeat the MCP and Sark, evil programs in charge of ENCOM's servers. After that adventure, Flynn became the CEO of the company and decided to turn it into one of the best videogames & software companies in the world!

Always beware of that evil doppelganger you create yourself based on you own image!

The story then picks up in 1983.
Flynn has copied the content of the old "ENCOM 511" computers, and started building in his own home and then under his private video arcade a new and improved virtual world on his new and updated "ENCOM 711" computer.
Flynn designs it as a world he will be able to improve and build upon, testing the limits of this digital frontier and his imagination.

This new Grid starts getting more and more complex, with lots of sentient programs populating it bit by bit.
To help him along his task, Flynn brings Tron back from the old 5-1-1 to help him out.
Then, required in the real world with his son Sam's birth (and later Sam mom's death) and a company to run, Flynn ends up needing to recreate his old mirror image Clu and gives life to an all-new Clu-2 at the same time.

Tron manage to be an integral part of the story and get more screen time than the actual new "Tron" movie.

The more time passes, Flynn seems to be stretched as far as it gets between this dual life.
Flynn is a dreamer, a software engineer. But also a man out of touch.
He wants to explore and play around in the Grid, but he has ENCOM to run. He's needed to help bring peace and stability in the virtual world, but also as a son who needs his father around.
Flynn comportment gets more and more erratic, absent. One day he's bored, at a meeting, then he disappears a couple weeks in the Grid.

Meanwhile, life found its way in the computer, from the very same lake Flynn built. Self-thinking "free" isomorphic programs called "ISOs". These new instable creatures start destabilizing Clu-2's perfect harmonized world. He calls their very nature chaotic. Dangerous.
But life is random. "Real" life anyway.

Clu-2 gets more and more dangerous himself when he decides to get in charge of the Grid, having Tron removed from all of his information, shuts down Shaddox, a program who helped rebuild this new Grid, and decides that Users like Flynn are the source of that same chaotic instability that has been threatening his perfect system.



Overall, it's a quite simple yet decent story.
The art is mostly top notch. I love the recap of the original movie, accenting on Tron (himself!) role in the original movie.

It's a story about life and it's very unique nature. Clu-2 has a program, needs a purpose, a function. Which he might take from Flynn originally, but gets more and more divergent.

Life is created artificially by Flynn first.
Then Sam Flynn is born (main protagonist of Tron: Legacy).
And ISOs start to emerge naturally from the Grid.
It's a conflict between the natural course of events and trying to have the control over it, over life.

Famous artist Jock (Green Arrow Year One) did the covers for this book, and it looks splendid.

A great read and easy read for newcomers.
Maybe a tad obvious from the start, and ending it on what seems to be a mid-note doesn't make it seem "complete".

This comic book was followed (story-wise) by the videogame Tron: Evolution. In which we see Clu-2 wage war against ISOs during the following years, before Tron: Legacy.

Check it out, for fans and interested!

I give it:

  2 / 3 Aaylas!