Here's another Psych compilation!
Various names Shawn's been introducing Gus with through various episiodes!
My favorite's shown pretty early in this video - when Gus isn't used to being actually introduced by Lassiter (Timothy Omundson) with his real name :P
Showing posts with label compilation. Show all posts
Showing posts with label compilation. Show all posts
Monday, June 18, 2012
Thursday, June 14, 2012
#BestOf Psych -Psych Montage "Screams"
Here's a little montage of various scenes of Gus and Shawn from Psych's Season 4 screaming :P
Bwahaha!
Classic! Those guys! XD
Bwahaha!
Classic! Those guys! XD
Thursday, May 31, 2012
#Gaming NEWS! Doom: The n00b Edition
Woah! What an unexpected news comin' from id software.
When I've been long awaiting for any tidbit of news regarding Doom 4, now that Rage's been released for quite some time already, instead their publisher Bethesda just announced a repackaging of the previous games, revamped and expanded!
Doom 3 BFG Edition is an all new re-release of Doom 3 for current systems Xbox 360, PC and PS3.
It will actually be an HD upgrade of both Doom 3 and its expansion Resurrection of Evil.
Some 7+ new levels will be added under the new title The Lost Mission.
Doom 1 and Doom 2 will also be included, unedited/unupdated.
And fanboys can rejoice, the flashlight will finally be able to be used simultaneously with a weapon.
By the way, I never understood the problem with it. It was always perfectly fine for me to switch between the guns and the flashlight. It created the "mood". And it was easy to use the light as a weapon (which offered a pretty high damage hits to the enemies)
But alas... Kids nowadays are never satisfied, and just complain about anything, all the time! Are you guys ever happy with something?! No complaints whatsoever? Guess not....
Here's a trailer:
As a long time huge id-fan, I will no doubt get this.
But probably later on.
You see, I actually just recently replayed through these games actually, like 2-3 months ago.
What a coincidence!
(loved the expansion, RoE, even more so than the actual D3 on this new playthrough!)
When I've been long awaiting for any tidbit of news regarding Doom 4, now that Rage's been released for quite some time already, instead their publisher Bethesda just announced a repackaging of the previous games, revamped and expanded!
Doom 3 BFG Edition is an all new re-release of Doom 3 for current systems Xbox 360, PC and PS3.
It will actually be an HD upgrade of both Doom 3 and its expansion Resurrection of Evil.
Some 7+ new levels will be added under the new title The Lost Mission.
Doom 1 and Doom 2 will also be included, unedited/unupdated.
And fanboys can rejoice, the flashlight will finally be able to be used simultaneously with a weapon.
By the way, I never understood the problem with it. It was always perfectly fine for me to switch between the guns and the flashlight. It created the "mood". And it was easy to use the light as a weapon (which offered a pretty high damage hits to the enemies)
But alas... Kids nowadays are never satisfied, and just complain about anything, all the time! Are you guys ever happy with something?! No complaints whatsoever? Guess not....
Here's a trailer:
As a long time huge id-fan, I will no doubt get this.
But probably later on.
You see, I actually just recently replayed through these games actually, like 2-3 months ago.
What a coincidence!
(loved the expansion, RoE, even more so than the actual D3 on this new playthrough!)
Tuesday, May 29, 2012
#BestOf Community - Pierce Hawthorne compilation
Here's a pretty awesome compilation of various classic "Pierce" moments from Community!~
Thursday, May 24, 2012
#BestOf Christophe Lambert laughing scenes
Christophe Lambert rules!
After such an outstanding start of a post, that will no doubt leave a permanent mark on your soul, here's a compilations of various Christophe Lambert laughing scenes from various movies.
Because his laugh is so unique and memorable:
If you don't start laughing like an idiot midpoint through this video, you are no fun!
The Man as Raiden from Mortal Kombat. Art © Eyz
After such an outstanding start of a post, that will no doubt leave a permanent mark on your soul, here's a compilations of various Christophe Lambert laughing scenes from various movies.
Because his laugh is so unique and memorable:
If you don't start laughing like an idiot midpoint through this video, you are no fun!
Wednesday, May 23, 2012
#BestOf Perry White yelling at Kent
Another classic Perry White video!
From the classic black & white TV serial this time!
Great Caesar's Ghost!
The Chief sure loves to yell at Kent, heh?
From the classic black & white TV serial this time!
Great Caesar's Ghost!
The Chief sure loves to yell at Kent, heh?
Tuesday, May 22, 2012
#BestOf Spider-Man TV series opening themes
Here's a pretty fun video to start off the day.
It's a compilations of all the intros of all Spider-man TV shows, ever! Even up to date as of now. (includes the on-going Ultimate Spider-man cartoon too!)
Nice, very nice!
It covers Spidey-shows from 1967 to 2012, that is 10 series worth of Spider-Man content!
For years, as much as I liked the 90s Animated Series, I've been asking to myself why Peter looked so weird, so off, so un-Peter Parker. I mean, big square jaws, giant athletic torso, strange hairstyle unlike any of his comic counterparts (nothing like the comic book!Peter at the time at least), and "old school" clothing style.
But thanks to this video, I finally get it!
The 90s cartoon Peter is designed to look closely like the 70s live Peter Parker! Just that a look above again! See?
It's a compilations of all the intros of all Spider-man TV shows, ever! Even up to date as of now. (includes the on-going Ultimate Spider-man cartoon too!)
Nice, very nice!
It covers Spidey-shows from 1967 to 2012, that is 10 series worth of Spider-Man content!
For years, as much as I liked the 90s Animated Series, I've been asking to myself why Peter looked so weird, so off, so un-Peter Parker. I mean, big square jaws, giant athletic torso, strange hairstyle unlike any of his comic counterparts (nothing like the comic book!Peter at the time at least), and "old school" clothing style.
But thanks to this video, I finally get it!
The 90s cartoon Peter is designed to look closely like the 70s live Peter Parker! Just that a look above again! See?
Monday, May 7, 2012
#BestOf Curb Your Enthusiasm - "Shut The Fuck Up!"
Here's an hilarious compilation of classic "Shut The F*** Up!!!" on Curb :P
Come on Larry, when are ya gonna air the new episodes?? Even HBO's waiting on you!
Come on Larry, when are ya gonna air the new episodes?? Even HBO's waiting on you!
Tuesday, May 1, 2012
#Ad - Citroen C4 Advert collection
Apparently there's been various of these "Robot Skating" advert by Citroen.
So here's a compilation:
Pretty kickass!
Who agrees these robots are better designed and more comprehensible design-wise than those from Michael Bay's movies?
So here's a compilation:
Pretty kickass!
Who agrees these robots are better designed and more comprehensible design-wise than those from Michael Bay's movies?
Wednesday, April 25, 2012
#BestOf Total Recall - All the Breaking Glass in Total Recall
So that Total Recall remake is still happening?
This reboot of the Schwarzy classic is set to draw a lot more from Philip K. Dick's original novel We Can Remember It for You Wholesale.
This new film is being directed by Len Wiseman from whom we got the Underworld series as well as Live Free or Die Hard (noooooo!!!) and is set for a August 3 release date.
Anyways, enough about the future!
Let's turn our eyes to the past for an epic compilation featuring lots of breaking glass from the original Total Recall...enjoy!
This reboot of the Schwarzy classic is set to draw a lot more from Philip K. Dick's original novel We Can Remember It for You Wholesale.
This new film is being directed by Len Wiseman from whom we got the Underworld series as well as Live Free or Die Hard (noooooo!!!) and is set for a August 3 release date.
Anyways, enough about the future!
Let's turn our eyes to the past for an epic compilation featuring lots of breaking glass from the original Total Recall...enjoy!
Thursday, April 19, 2012
#Ad - Pepsiman Commercials compilation
Remember Pepsiman ?
This guy on youtube made this following compilation of all of Persiman's legendary Japanese ads!
Check it out! Well worth your time!
Even if I'm sure lots of you guys reading this blog know about Pepsiman, how many knew there was also a Persiwoman??
Gotta love 90s mascots^^
From games, to companies and products! They had this "fun charm" long lost in today's companies' image.
This guy on youtube made this following compilation of all of Persiman's legendary Japanese ads!
Check it out! Well worth your time!
Even if I'm sure lots of you guys reading this blog know about Pepsiman, how many knew there was also a Persiwoman??
Gotta love 90s mascots^^
From games, to companies and products! They had this "fun charm" long lost in today's companies' image.
Wednesday, April 18, 2012
Guyz Nite - Die Hard
Did ya guys hear, apparently there's gonna be a new Die Hard?
And it will be titled A Good Day to Die Hard and is aiming for a Valentine's Day 2013 release date.
Max Payne director John Moore is currently signed to direct it...which doesn't sound good if you ask me.
Why does Fox insist on being cheap? Can't they hire a real director?
Not necessary bring back John McTiernan, but at least a good action films veteran.
Someone that could get an award or something, not another one of those noobs that is on his 1st/3rd film only....
I quote:
Anyways, here's the fantastic epic song by Guyz Nite that brought my love for the series back despite what the 4th movie did to me after its theater release! (need I repeat the above paragraph??)
Rockin' Hard, John McLane style!
Yipee ki yay motherf****r!!
Update! (since this honestly doesn't require a new post) Here's a first pic of the upcoming Die Hard 5 aka A Good Day to Die Hard:
It's Jai Courtney as John McClane’s Son, John Jr.!
And it will be titled A Good Day to Die Hard and is aiming for a Valentine's Day 2013 release date.
Max Payne director John Moore is currently signed to direct it...which doesn't sound good if you ask me.
Why does Fox insist on being cheap? Can't they hire a real director?
Not necessary bring back John McTiernan, but at least a good action films veteran.
Someone that could get an award or something, not another one of those noobs that is on his 1st/3rd film only....
I quote:
The film is said to involve John McClane and his son heading to Russia.Okay... We'll see how this turns out, at least it sounds better (even if cliché) than the mess of a plot of the 4th one... (cyber-hackers taking over Washington...really?... -sigh-)
Anyways, here's the fantastic epic song by Guyz Nite that brought my love for the series back despite what the 4th movie did to me after its theater release! (need I repeat the above paragraph??)
Rockin' Hard, John McLane style!
Yipee ki yay motherf****r!!
Update! (since this honestly doesn't require a new post) Here's a first pic of the upcoming Die Hard 5 aka A Good Day to Die Hard:
It's Jai Courtney as John McClane’s Son, John Jr.!
Wednesday, March 14, 2012
BestScenes from every movie ever - "I'm Too Old For This Sh*t"
Here's a fantastic compilation of movie cliché "I'm getting too old for this shit" quotes, courtesy of some guys on youtube.
They add:
Let's enjoy it:
Boy, am I getting too old for this "I'm too old for this shit"-shit.
Dayum!
They even included Ice Pirates, how epic is that? And extensive list!
They add:
To celebrate the 25th anniversary of 'Lethal Weapon', we've put together a supercut of movie characters uttering that line spoken most memorably by Danny Glover. "I'm too old for this shit." Happy Birthday 'Lethal Weapon'!
Let's enjoy it:
Boy, am I getting too old for this "I'm too old for this shit"-shit.
Dayum!
They even included Ice Pirates, how epic is that? And extensive list!
Wednesday, February 29, 2012
BestOf Seinfeld - Kramer's Friends
Someone did this epic compilation of Kramer from Seinfeld mentioning all his (fictional?) pals.
Gotta love that Bob Sacamano, always some epic story or memory from the guy:
Gotta love that Bob Sacamano, always some epic story or memory from the guy:
Friday, February 17, 2012
BestScenes from every movie ever - "I'll Call You Right Back"
Here's an awesome compilations of...
Awesome idea for a video, best random thing I've seen all week XD
A real cliché from movies, talking to an unseen character which we won't even get to see most of the times, since movies aren't serials and we will simply use this excuse to break and launch a scene/dialogue around the phone call :P
How many are actually called back anyways?!
Awesome idea for a video, best random thing I've seen all week XD
A real cliché from movies, talking to an unseen character which we won't even get to see most of the times, since movies aren't serials and we will simply use this excuse to break and launch a scene/dialogue around the phone call :P
How many are actually called back anyways?!
Monday, February 6, 2012
AwesomeScenes from Lois & Clark - Clark Kent compilation
Here's a best of Clark Kent scenes from Lois & Clark!
Dean Cain sure was fun to watch as Clark on this show.
I particularly enjoy those little "Superman strength/Clark goofs" scenes (like having Clark sneezing and a car flying off in the background :P)
Bwahaha!
Anyways, great show, timeless fun!~
Dean Cain sure was fun to watch as Clark on this show.
I particularly enjoy those little "Superman strength/Clark goofs" scenes (like having Clark sneezing and a car flying off in the background :P)
Bwahaha!
Anyways, great show, timeless fun!~
Monday, December 12, 2011
Gamin' NEWS! VGA Awards - various new trailers
So, once more Spike TV hosted their famous VGA Awards.
The Spike Video Game Awards 2011 to be precise. (but people tend to repeat Awards after VGA for some reason...)
Besides the random events due to their annoucements, silly announcers, star power hosting the show and whatnot, they also had a bunch of new trailers for many of the upcoming games.
(I mean...That's why I only check the latest game trailers instead of the whole event-thingie.)
Amongst those of interest to me, there was some news regarding my most expected titles of 2012. Like Mass Effect, Bioshock and many others!
Let's check 'em out, okay? :)
First up, right when nobody was expecting it, there's more Duke Nukem Forever coming!
(I hear you booo-ying already...)
('reminds me I should put up DNF's review up one of these days....)
It's set in Area 51 and will actually be some more offline campaign.
Once you’ve done that, you may not be interested in playing more, but, well, the option is available, as 2K Games today announced The Doctor Who Cloned Me, a single-player add-on set in Area 51.And here's the unique pic so far:
The Doctor Who Cloned me costs $9.99, launches everywhere on December 13, and includes new enemies, bosses, weapons, achievements and additional places to interact with for an ego boost. There are also four multiplayer maps--Sky-High, Command, Drop Zone, Biohazard--to run around in.
Give me much better designed maps (my main problem with the original game...so linear, boring, lazy levels design and graphics...) and SECRETS! Loads of 'em! And perhaps I'll be able to start to forgive this mess of a game..
Next up, Agent 47 is in back in the long-awaited next chapter of the Hitman franchise, Hitman: Absolution!
I gotta tell ya guys and gals, this is looking great so far! I can't wait enough to try this one.
The mix of CGi (from the game's intro?) and actual in-game graphics didn't even bother me, it just showcases how nicely this is shaping up.
I missed Agent 47!
The Hitman games were so much fun, you could play them stealth killer-style or go nuts guns ablazin'!
I hope Square Enix didn't get too much of an executive control, the game would suffer from it. Let the developers have fun with this one!
To stay on the subject (kinda), here's finally the reveal trailer of Alan Wake: American Nightmare.
Which seems to be a "What if..?" kinda episode which will be available for DLC only (no original game need..so, huh, it's an Arcade title on digital story if you want).
Alan Wake's American Nightmare finds our literary hero pitted against his doppelganger Mr. Scratch to keep the world from going to hell.Enjoy the ride:
It looks a bit more action oriented than last time.
Looking nice indeed!
Let's see something completely different on the other hand:
It's The Amazing Spider-Man, the video game adaptation of the (rebooted) movie of the same name.
Activision and Beenox are promising an open world environment this time. So I'm sure it will sell well, and people will love it...but I'm already missing the more structured level-based titles.. (Shattered Dimensions still is my current favorite Spidey game)
The recently announced new Transformers: Fall of Cybertron also gets a brand new trailer:
Wow! Lookin quite badass for silly toy robots in CGi! (Ha!)
This one is an original title rather than a movie adaptation, it is the follow-up to War of Cybertron. A 3rd person shooter.
Speaking of, the long awaited final episode of the famous scifi RPG trilogy Mass Effect 3 gets a brand new kickass trailer!
This one is mostly composed of actual gameplay footage, which looks amazing if you ask me!
Woah!
This is looking great!
Though it's funny how the series transitioned from the RPG genre to the 3rd Person Shooter genre through the 3 installments. Doesn't bother me since I'm not a big RPG fan to begin with. (I hate grinding system mechanics forcing you to gather points of experience TO BE ABLE to shoot an enemy rather than being able to correctly aim at an enemy directly and be rewarded for your own gameplay rather than stats...)
Anyway, cannot wait for this one! :D
On the opposite spectrum, here's something unexpected!
Remember the Tony Hawk skating games? Yeah...those used to be good or at least fun enough to have a good time once in a while. The series had so many entries and spinoff since then, I doubt anyone was able to follow all that!
Anyway, they just announced a brand new title...and it's an old title to be exact.
A compilation!
Tony Hawk Pro Skater HD will be a collection of the first two games!
The teased Tony Hawk game was revealed in a red carpet segment during the Spike VGA preshow. It is called Tony Hawk Pro Skater HD, and it takes from the first two THPS titles to make a soft of best-of game. Of course, they'll also get a HD upgrade. Hawk says that this will be a digital release, and it will be priced under $20.
More details will be released later in the show.
Ha!
What? I find that hilarious!
Let's have a look at yet another fighting game now.
One of my most awaited releases of 2012!
Live!
Pretty nice B)
Tekken Tag Tournament 2 is expected for an holiday 2012 release.
And here's some gameplay fro the VGA:
Looking great! :D
Always had a preference for Tekken Tag over the "normal" Tekken entries. It's just a much more random and fun variant of the series (unlike Tekken 4, which was a less fun and more bland entry of the series...in actual 3D - gameplay-wise)
Finally, let's finish this post on a great note.
Here's the prettiest, most awaited title (at least, on my part) and original looking game of the whole show!
BioShock Infinite!!
"Step back into the flying city of Columbia and get a glimpse at all-new enemies in this trailer from the Spike TV Video Game Awards of 2011!"
This game is looking amazing!
Outstanding!
And I love the art style and colors here.
It annoys me how people complain it's not "gritty" or "realistic" enough. It's not cartoony! (and being "cartoony" shouldn't be a problem ya bunch of crybabies!!)
It has a very distinct and unique looking art direction, and I love it, the more reasons for it.
For once a games steps back from the usual Unreal-engined powered generic look.
And dares standing out!
This flying steampunk world is looking gorgeous!
Give me some of dat! >__<
Tuesday, June 7, 2011
E3 NEWS! lots MOAR trailers PartIII
Continuing our way through some of these recently revealed trailers and videos of upcoming titles!
First of all, let's start with something good. Something less violent and mainstream.
I tend to not be much of a "Playstation" guy, probably something to do with my "generation", and growing up with the 16-bits generation. But this game is something everyone who's got any system should check out at least once. (not games like Halo or Uncharted, but this one below)
It's the upcoming re-released Ico & Shadow of the Colossus Collection!
HD or original, the game at heart is the same.
Speaking of which, there's also a Splinter Cell HD collection coming up.
Simply titled Splinter Cell Trilogy. (HA! They left out Double Agent! hahaha - yes, I am mocking that awful episode) and if this isn't to your liking, having ALREADY played/owning all those 3 and don't care much for re-editions like me, there this:
A brand new title, Splinter Cell 6! But Ubi didn't reveal any footage on its panel...
This one won't be developed by Assassin's Creed team Ubisoft Montreal, but by their new developing team Ubisoft Toronto Studios, freshly opened a little ago.
I thought I'd share this, it looks like Paramount is developing a random Star Trek game for the PSNetwork.
Yeah, it looks as random as it sounds.
MEH :P
(generic scifi survival 3rd person game? uhh...yeah..sure...*roll eyes*)
Do you like BATMAN?
Do you wanna spend some money on ANY BAT-RELATED product??
Here's something while you wait for Arkham City:
It's Gotham City Impostors!
A random rip-off Team Fortress with sort of Bat-inspired character?
(and they say people have so few money in this economy...)
Let's close this post on this movie tie-in, from Spielberg & co!
The Adventures of Tintin, by Ubi.
Yeah, they say it's gonna be a "companion" to the movie. they say they're helping the game come along nicely.
But they always say that. Or that it will expand upon/tell a sidestory.
Anyway, I'll be back for more in another post!
Wednesday, December 29, 2010
VGR Splatterhouse (2010)
Finally!
I said I would only review games I played through!
(heck, that's already a lot more thought put into my reviews than, say, Gamespot or IGN right there)
So after many hours put into Splatterhouse, the main game and most of its secrets explored...how is this new Splatterhouse game?
Did it live up the original franchise expectations?
Is it good, is it pretty?
And more importantly, is it any fun? (that's what entertainment's all about at hear, ya know?)
Let's see~


VGR: Splatterhouse
From BottleRocket/Namco Bandai
Played on Xbox 360
Also available on PS3
Type Beat 'em all
Year 2010
After almost 2 decades, here it is, the all-new "next-gen" Splatterhouse title!
For a game that almost got cancelled as many times as it was delayed, it sort of unreal to be finally able to hold it in my hands and play it on a modern system!
Even fans started to develop their own take on Splatterhouse during these last ten years or so~
(such as a 3D sidescrolling remake on PC, Dreamcast Beats of Rage mods and many more..)
The game started development at the BottleRocket studios, who were assigned the Splatterhouse franchise amongst other Namco revival projects. (for exemple Klonoa who was remade for the Wii)
But sadly, with the financial crash a couple years ago, the studio was forced to close doors. (ending up their work on another title, based on the DC Comics The Flash)
Was this the end for Splatterhouse?
Thankfully the game which was almost done, was picked up by an internal team at Namco who made some radical changes to what the fans were already requesting based on the initial reactions.
(Biggyman and some other monsters closer to the original game, new gimmicks such as raising the dead left out, etc..)
Finally a team composed by a third final team at Namco (with some former staff from BottleRocket itself) applied the final touches.
So, how did this rescaped development hell product end up after passing through several changes along the last ~10 years or so?
Phase 1: So it begins again...
Splatterhouse 2010 is a reimagining of the original games.
In fact the story itself is a retelling of Splatterhouse 1 with some elements taken straight from the Part 2 as well.
The plot was written by Gordon Rennie (Judge Dredd, Killzone, Necronauts, Caballistics, Inc., Missionary Man, Sewer Patrol), scottish long time 2000AD write, who since 2008 left the comic book scene to concentrate on videogames.
At first glance the plot looks pretty thin, and some horror haters might even say "written on a post-it", but it manages to surprise, interest and there's even some pretty neat plot twists here and there.
Phase 2: It's good to be back!
The story starts, as usual, on a dark rainy night.
Rick Taylor and Jennifer Willis go to a gloomy mansion by the forest to have an interview with necrobiologist Dr. Henry West.
At their arrival, Dr. West seems to have been awaiting for this moment since a quite long time, kills Rick and takes Jennifer with an horde of hellish monsters helping him along the way.
Rick finds the Terror Mask near his body, his blood apparently awaking it.
"We can save her".
"She doesn't have to die.."
From there the story spirals into a more complicated painting.
The story is told through flashes since Rick's resurrection until we can understand more clearly what exactly happened.
Phase 3: If at first you don't succeed, decapitate!!
Alright the story plays a bit with the original 80s Splatterhouse's concepts.
But is it fun to play?
My answer is...yes!
Sure, it's a beat 'em all.
If you played any sidescrollin' game in the 90s you'll find yourself perfectly at home.
The genre has had a sort of revival in these last years since God of War too.
Well, the game's quite easy to understand.
After being thrown right from the start with most powers and all, the game will take some steps back, as the Terror Mask even remarks, and you'll have to learn to control Rick over the 2 first levels.
You can punch, make a bigger move that can be charged, run/speed up, grab and do lots of combos.
Speaking of combos, I'm not one to really "learn" combos in games. But when you'll unlock all of them (buying them with blood-points obtained with kills and a blood gauge) the combos come quite naturally by alternating buttons and charges.
Rick controls easily and naturally.
The game's not just walking and killing, like many amateur games. It's a good beat'em, meaning it keeps a good pace, alternates between exploration, light platforming sequences, rooms to clean and sequences where you're free to kill to become stronger or avoid enemies. (also some good tension in more "calm" scenes, just watching the scenery and locations)
Phase 4: Old School meet New Skool!
The game also offers some nice surprises and twists to the formula.
One of the main features is literally a throwback to the original Splatterhouses.
Sometimes the game will go in a sidescrolling view. Those sequences will feature more platforming, enemies that die in just one single punch and lots of traps to avoid. It's a great and original feature (sort of like Sonic Unleashed's 2D sequences) and definitively amongst my favorite parts of this new game. Beware though, Rick doesn't behave his old 90s-self, the new modern physics are still in place so he won't be jumping unrealistic high here!
But nothing a good gamer won't be able to overcome.
Also, a brand new feature to the series are the Splatter Kills.
Sort of like Mortal Kombat's fatalities, when enemies will be almost dead and highlighted by a red light, Rick can perform a finish move that will add up "score" (Splatter points? Blood points?).
These kills are executed by QTE (Quick Timed Events), like pressing a button, doing a specific sequence, moving the joystick, etc.. yes, like in God of War if you've played that game. (I didn't, d'uh!)
Sometimes they are quite logical and easy to do (moving up the sticks/decapitation, pushing both sticks to the centre/crushing a head) other times they are purely random.
Lots of trials and errors here. You won't get the hang of this from the start.
Phase 5: Wanpaku Graffi...What??
Like I said. The game as a lot of throwbacks to the original series.
Names, locations, enemies, boss fights, etc..
Unlike the original game and probably more like the 3rd, the monsters itselfs aren'ty inspired by pop culture horror or b-movies. To be exact, the whole game follows Splatterhouse 3 more closely in terms of creatures, design and feel. There isn't an Exorcist boss, a Poltergeist or The Fly boss. Instead old enemies are back like the fan-favorite Biggyman, the Boreworms who are now ridiculous small worms to walk over instead of having to kick them like in the past, etc..
Some details like the fact Rick looks from the star like his monsterous form in Splatterhouse 3 (and the mask keeping that aspect too) makes me think this game was, early in the production, supposed to be a sequel, like Splatterhouse 4 as it was called in early leaked material.
Also Rick's doppelganger, Mirror Rick (?) is back in one of this game's most memorable scenes...quickly followed by more doubles..and more...And others in later levels! This time sporting a red mask as a nod to the old US Turbografx censored port.
There's lot of little easter eggs in this game if you're a fan of the series (specially in the circus-themed level around mid-game). Old bosses in the level's background and little hidden cameos. (unlike Splatterhouse 1 or Wanpaku Graffiti's plain visible references)
Ash Williams from Evil Dead/Army of Darkness when you'll get your first shotgun and chainsaw, Freddy Krueger's shirt and claws near old furnaces, etc..
Many achievements using references in their titles, etc..
Phase 6: Time to ROCK!
Of course you need to like this whole concept.
I'm sure lots of people won't be hooked by this game's premise.
But if you like horror, gore or past Splatterhouse games I'm pretty sure you'll like this one.
In the contrary, well, this game won't change your mind!
There's a voluntary gorish approach in this game.
Enemies bled worse than samurais in chanbara japanese movies.
Everything's done to "Paint the walls red!!"
It's a bit silly, sure, but it really looks like the dev teams were having a blast with this game.
The Terror Mask (voiced by the great Jim Cummings) often breaks the 4th wall, even to the point to mention the past games ("Not this guy again" when you'll see the Biggyman for the first time or "In a past life, another game" in another instance)
By the way, the game really has a top notch voice acting. The monsters, well, sound monsterous and the "humans" and the Mask are great, perfect.
If you're able to accept and embrace this game's attitude, then it should be a great experience that'll have you glued to this game for a while.
Rick uses a Splatter Siphon technique to drain blood, grows even more muscular and disfigured in his new Monster Rick form... "[There's a] reason this game was called Splatterhouse!!"
The music is..well, it really depends on what you like. But lemme see..
I'm not an avid Metal music listener (through I have no problem with old school metal). But during action sequences, where you'll have to defeat a large number of enemies, modern metal will play. Some tracks are pretty fun, others good but some I didn't really like a lot :/
But fear not, if you happen to not like this musical side of the game (or even if you like it), there's more to Splatterhouse!
Howard Drossin, one of my favorite gamin' music composer did the rest of this game. A more horror movie-like score for the other half of the game. And some retro-tracks for the sidescrolling parts, with a more computerized sound, very reminiscent of the Megadrive episodes.
Phase 7: The Eclipse.
All in all, it's a quite solid experience.
Some parts might feel a bit repetitive if the story doesn't seem to interest you, nor this hellish invasion that will conquer the mansion bit by bit. And if you happen to dislike brawlers.
The visual part of the game looks great! Quite polished.
The game uses a very light "cell shading" look that doesn't make things look cartoony but really makes Rick and the creatures stand out over the backdrop.
Some monsters (mostly the more zombie type) don't look as shiny, good or detailed..but at least they bleed greatly! (which is the objective, didn't you read the title??)
The story will take Rick all over and around the mansion and then throw him and the Mask in interdimensional gateways through various places in time and space. As in years after Rick's future defeat (in a ravaged city, where the Biggyman reigns from his slaughterhouse) and centuries ago when it all began.
The story behind Dr. West, main opponent in this remake, will be slowly revealed.
What are the Mask's true motivations?
Why is Dr. West doing all this?
Is there a resolution for Rick and Jennifer after all this?
When the Eclipse starts, a wickerman will burn and a gate will be opened...
Overall, great game that actually surprised me!
I almost wasn't expecting this title to finally be this fun.
For you, horror gamer fans, it's pretty similar to Evil Dead: Regeneration (which I also wanted to review on this blog, but never got to, yet..).
It's level based, quite long and has plenty to do to achieve a perfect 100% completion.
There's a lot of moves to buy/unlock, the story mode to play through harder difficulties to end it at a perfect 100%.
Like any good horror movie, there's some, let's say, cheesecake. Rick's sexy girlfriend, Jennie, has lots some quite suggestive photos behind. You can find 4 pieces per picture in each level. Once recovered you can "view" them in a gallery alongside funny/silly commentaries "by Jennifer".
There's also audio journals of Dr. West to discover in the levels.
Finally there's a survival, which at first I thought I wouldn't play through..but once Rick's fully upgraded, it gets pretty fun and addictive if I may say.
Some DLC has been also available as I write these lines, such as other Mask designs (a shame those aren't unlockable) and additional Survival maps.
Alright, this as probably looked like a long series of compliments of rthe games.
Here's some negative aspects.
As fun, gigantic and colorful the many boss fights of this game are, the ending left much to be desired. The game will build up a lot of tension in the final act. introduce an epic monster for perhaps a great climatic ending...and then...suddenly end....
(maybe due to the various development teams change..?)
Specially with the Splatterhouse series long tradition of memorable final fights!
Also the game ends in a sort... if you truly want to know... cliffhanger!! And since I doubt this won't ever get a sequel... -sigh-
People might call the campaign a bit short..though I did put in a lot of hours on this one (not playin' easy, yo!). In my opinion, not too short, not too long, perfect for a beat 'em all.
The classic use of weapons, as in past games, is a lot better used in this new game than ever. Bats, crowbars, wood planks, shotguns, chainsaws. Better implanted than in the classic trilogy and a big part of this game's gameplay.
Sadly, a little sidenote.
Splatterhouse Wanpaku Graffiti doesn't get as much referenced through this game. Only through small allusions in the achievements, photographies' notes and slighty in the background (laughing fishes head referencing Wanpaku referecing Evil Dead's laughing deers heads)
The game was mostly inspired by the work of HP Lovecraft.
The Corrupt which West is bringing to our world, monster's designs, even some hidden Chtulu cameos, Dr. West himself and many more are direct references to Lovecraft. Normal!
Gordon Rennie, this game's writer, has done a bunch of adaptations of Lovecraft in comics in the past already.
Even if you're a purist and not able to enjoy this game as much as the original ones, you can see this as a Splatterhouse compilation!
That's right, the original 3 real Splatterhouse episodes are offered on this disc, unlockable as you play the story mode.
Even new, with this price, it's a pretty great deal!
Beware though, it's not 100% original ports.
Splatterhouse 1 is the original arcade port of the 80s game. Uncensored and all~
Splatterhouse 2 and 3 are Sega Genesis (NTSC) ports, with slight edits through! I noticed less reddish/gore visuals for those two! Also they aren't Megadrive emulations, but rather complete ports.
Finally, for all this, but because of the slight defaults in some unpolished enemies and maybe little boring parts in mansion rooms (the rest is great though!) I cannot give this one a perfect score but at least....
I give it:
Friday, April 23, 2010
VGR Elevator Action2 Returns
Talk about a classic arcade game.
This time a Sega Saturn game that is actually 2 classic arcade games in one!
I was going to upload some brand new reviews, not old deviantArt stuff anymore, but since it was the last one I think...
After this one, coming up next (this weekend or early next week), a movie review (clue: SW) and a comic review (clue: Frank Miller).
Edit29/12/2010: Edited this old review with my current template, instead of the huge jpg picture I previously had...

From Taito
Played on Sega Saturn

Elevator Action 2 also available on Arcade, Xbox and PS2.
Type Arcade action sidescroller.
Year 1997
"Elevator Action Square" on the Sega Saturn is a compilation of two very unique Taito arcade games: Elevator Action released in 1983 in the arcades and its 1994 sequel Elevator Action Returns.
Let's start with the first one!...
On this disc, the original arcade Elevator Action game is actually a sort of secret, unlockable.
But in the pre-modern 128-bits or next gen systems, games had almost always passwords.
This way it's quickly accessible from the main menu for a quick play! (the code is even shown in the insert!)
You play as a secret agent, Agent 17.
The objective is to steal secret documents hidden behind red doors in a building.
Now, the gimmick here is the use of elevators for, well, the action!
Action! Bullets! And catchy tune!
The game is pretty addictive and very difficult. It's your typcial good arcade game from the 80s, simple visuals and gameplay and well crafted idea. You can shoot to kill your enemies or kick them while jumping. They can be squashed with the elevators but be careful, you can too!
The main idea is to avoid bullets from enemies, locate quickly all red doors across the floors and then rush to the bottom were a car is waiting to exit the level.
You only have three lives and then it's game over!
No continues in this port (without the use of a code), but I personally really like this idea of difficulty, the challenge is pretty fun!
Most gamers born in the Playstation & memory card days aren't used to that but I love it!
Now some trivia about the Nintendo port:
I also have it.
The game was ported to various Nintendo systems under the same name but was in fact upgraded quite a bit.
I have it on the original Game Boy but it's basically the same as the Nes port minus color.
The game was made easier (anyone can easily rush through it in a sitting, though as the original you'll need to get used to it the first time you play it).
The game lost his "Pacman" kind of level progression with expanding difficulty to a more classic "Mario Bros" standard level-based progression. (like level 1-1, 1-2, 1-3, 2-1, etc..).
The levels layout aren't randomised anymore so you can learn your best paths to better succeed for example. On the plus side there are now many different sort of enemies while you progress and you can even change weapons!
That's for the Nintendo ports.
The game kinda lost his original arcade appeal but it's still a solid experience!
Now, on to Elevator Action 2:
Elevator Action Returns is a more modern approach around the same use of elevators.
It kept all of the upgrades of the Nes and Game Boy ports: there are special doors to change weapons around, all levels have unique layouts...but where the game truly shine is in its presentation.
Beautiful 2D at its best!
The game kinda looks and feels like a good mix between the first Elevator Action & a Metal Slug for exemple.
Yep! You read that right.
All the animations, character models, weapons, damages, effects look very SNK-ysh.
Taito did a really good job on upgrading Elevator Action to a new generation in terms of quality and graphics.
This time you can select between 3 different looking characters (which alters the gameplay and aren't mere skins).
They have to defeat terrorists who want to destroy the world/conquer it with nuclear weapons....
Sure, it's an "over the top" cliché story that gets the job done. The goal is, like the original, to find doors - the hidden bombs - and go to the end of the level. This time you need to check them in the correct order and are under a time limit for each door.
It's very stressful in the later levels and also pretty damn' fun.
The game is sadly a lot easier than the first one (kinda like the Game Boy port of the original game in terms of difficulty).
But easier doesn't mean you'll finish it in your first playthroughs!
You have some continues and it can be played on co-op by 2 players! Very cool way to spend an afternoon, believe you me!
Overall, this Sega Saturn compilation is a must have for any game collector, Saturn owner and arcade fan.
For all you non-Saturners find arcades to play one of those 2 games or wait for a eventual Virtual console/Xbox live port (not released as I write these words)!
Also available are the fun Nes/Game Boy ports, who are pretty decent but were edited. (music, "levels", weapons/upgrades)
The Nes version is available on Wiiware (eyznote-they should have released the arcade original instead!!). There are also Game Boy Color and Advance ports based on the Nes version -which are ok if not a bit better than the actual Nes/Game Boy versions!
But for me, only the arcade version of the first game is the true and better classic. In the same fashion as Pacman, Galaga and Dig Dug arcade versions are the best...
The second game is also available on the Taito Legends 2 compilation (Xbox/PS2).
Both these games make quite a fantastic, excellent, addictive, fun and difficult arcade series, available on a great Sega Saturn disc!
The gameplay is unique and the music's catchy. No bonus around on this disc other than the games themselves sadly, but with the quality of these perfect arcade ports, it's ok. Specially when you think it's basically almost impossible to ever beat them completly :P
I give it:
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